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authorChristian Pointner <equinox@spreadspace.org>2014-03-04 13:07:08 (GMT)
committerChristian Pointner <equinox@spreadspace.org>2014-03-04 13:07:08 (GMT)
commit6ffe701b02312c9a8d90d462aa6ff0727d67f9e0 (patch)
tree949e4e0c952d888ee17fb457289803830064bbd0 /RHMixxx1280x800
parentdccc4c53cfc4eb5e2279dcc434be4e97d758bef9 (diff)
added base from RRR-mixxx-skin-master
Diffstat (limited to 'RHMixxx1280x800')
-rw-r--r--RHMixxx1280x800/.gitignore2
-rw-r--r--RHMixxx1280x800/background1280x800.pngbin0 -> 560877 bytes
-rw-r--r--RHMixxx1280x800/background1280x800.psdbin0 -> 3874049 bytes
-rw-r--r--RHMixxx1280x800/btn_clipping.pngbin0 -> 1279 bytes
-rw-r--r--RHMixxx1280x800/btn_clipping_master.pngbin0 -> 1281 bytes
-rw-r--r--RHMixxx1280x800/btn_clipping_master_over.pngbin0 -> 1293 bytes
-rw-r--r--RHMixxx1280x800/btn_clipping_over.pngbin0 -> 1291 bytes
-rwxr-xr-xRHMixxx1280x800/btn_cue.pngbin0 -> 5080 bytes
-rwxr-xr-xRHMixxx1280x800/btn_cue_over.pngbin0 -> 3870 bytes
-rwxr-xr-xRHMixxx1280x800/btn_forward.pngbin0 -> 3975 bytes
-rwxr-xr-xRHMixxx1280x800/btn_forward_over.pngbin0 -> 3740 bytes
-rwxr-xr-xRHMixxx1280x800/btn_hotcue1_over.pngbin0 -> 179 bytes
-rwxr-xr-xRHMixxx1280x800/btn_hotcue2_over.pngbin0 -> 179 bytes
-rwxr-xr-xRHMixxx1280x800/btn_hotcue3_over.pngbin0 -> 179 bytes
-rwxr-xr-xRHMixxx1280x800/btn_hotcue4_over.pngbin0 -> 179 bytes
-rwxr-xr-xRHMixxx1280x800/btn_play.pngbin0 -> 4284 bytes
-rwxr-xr-xRHMixxx1280x800/btn_play_over.pngbin0 -> 3332 bytes
-rw-r--r--RHMixxx1280x800/btn_play_sampler.pngbin0 -> 695 bytes
-rw-r--r--RHMixxx1280x800/btn_play_sampler_down.pngbin0 -> 721 bytes
-rw-r--r--RHMixxx1280x800/btn_play_sampler_over.pngbin0 -> 734 bytes
-rw-r--r--RHMixxx1280x800/btn_play_sampler_overdown.pngbin0 -> 724 bytes
-rwxr-xr-xRHMixxx1280x800/btn_rewind.pngbin0 -> 3935 bytes
-rwxr-xr-xRHMixxx1280x800/btn_rewind_over.pngbin0 -> 3735 bytes
-rw-r--r--RHMixxx1280x800/btn_volume_display.pngbin0 -> 1301 bytes
-rw-r--r--RHMixxx1280x800/btn_volume_display_over.pngbin0 -> 1325 bytes
-rw-r--r--RHMixxx1280x800/btn_volume_display_small.pngbin0 -> 1292 bytes
-rw-r--r--RHMixxx1280x800/btn_volume_display_small_over.pngbin0 -> 1319 bytes
-rwxr-xr-xRHMixxx1280x800/marker_cue.pngbin0 -> 572 bytes
-rwxr-xr-xRHMixxx1280x800/marker_hotcue_1.pngbin0 -> 477 bytes
-rwxr-xr-xRHMixxx1280x800/marker_hotcue_2.pngbin0 -> 485 bytes
-rwxr-xr-xRHMixxx1280x800/marker_hotcue_3.pngbin0 -> 498 bytes
-rwxr-xr-xRHMixxx1280x800/marker_hotcue_4.pngbin0 -> 491 bytes
-rwxr-xr-xRHMixxx1280x800/marker_loopin.pngbin0 -> 561 bytes
-rwxr-xr-xRHMixxx1280x800/marker_loopout.pngbin0 -> 541 bytes
-rwxr-xr-xRHMixxx1280x800/original_skin.xml1864
-rwxr-xr-xRHMixxx1280x800/skin.xml995
-rw-r--r--RHMixxx1280x800/unused.zipbin0 -> 432017 bytes
37 files changed, 2861 insertions, 0 deletions
diff --git a/RHMixxx1280x800/.gitignore b/RHMixxx1280x800/.gitignore
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--- /dev/null
+++ b/RHMixxx1280x800/.gitignore
@@ -0,0 +1,2 @@
+.sublime-project
+.sublime-project.sublime-workspace \ No newline at end of file
diff --git a/RHMixxx1280x800/background1280x800.png b/RHMixxx1280x800/background1280x800.png
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diff --git a/RHMixxx1280x800/background1280x800.psd b/RHMixxx1280x800/background1280x800.psd
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diff --git a/RHMixxx1280x800/btn_clipping.png b/RHMixxx1280x800/btn_clipping.png
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diff --git a/RHMixxx1280x800/btn_clipping_master.png b/RHMixxx1280x800/btn_clipping_master.png
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diff --git a/RHMixxx1280x800/btn_clipping_master_over.png b/RHMixxx1280x800/btn_clipping_master_over.png
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diff --git a/RHMixxx1280x800/btn_clipping_over.png b/RHMixxx1280x800/btn_clipping_over.png
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diff --git a/RHMixxx1280x800/btn_cue.png b/RHMixxx1280x800/btn_cue.png
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diff --git a/RHMixxx1280x800/btn_cue_over.png b/RHMixxx1280x800/btn_cue_over.png
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+++ b/RHMixxx1280x800/btn_cue_over.png
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diff --git a/RHMixxx1280x800/btn_forward.png b/RHMixxx1280x800/btn_forward.png
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diff --git a/RHMixxx1280x800/btn_forward_over.png b/RHMixxx1280x800/btn_forward_over.png
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diff --git a/RHMixxx1280x800/btn_hotcue1_over.png b/RHMixxx1280x800/btn_hotcue1_over.png
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diff --git a/RHMixxx1280x800/btn_hotcue2_over.png b/RHMixxx1280x800/btn_hotcue2_over.png
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diff --git a/RHMixxx1280x800/btn_hotcue3_over.png b/RHMixxx1280x800/btn_hotcue3_over.png
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diff --git a/RHMixxx1280x800/btn_hotcue4_over.png b/RHMixxx1280x800/btn_hotcue4_over.png
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diff --git a/RHMixxx1280x800/btn_play.png b/RHMixxx1280x800/btn_play.png
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diff --git a/RHMixxx1280x800/btn_play_over.png b/RHMixxx1280x800/btn_play_over.png
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diff --git a/RHMixxx1280x800/btn_play_sampler.png b/RHMixxx1280x800/btn_play_sampler.png
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diff --git a/RHMixxx1280x800/btn_play_sampler_down.png b/RHMixxx1280x800/btn_play_sampler_down.png
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diff --git a/RHMixxx1280x800/btn_rewind.png b/RHMixxx1280x800/btn_rewind.png
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diff --git a/RHMixxx1280x800/btn_rewind_over.png b/RHMixxx1280x800/btn_rewind_over.png
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diff --git a/RHMixxx1280x800/btn_volume_display.png b/RHMixxx1280x800/btn_volume_display.png
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diff --git a/RHMixxx1280x800/btn_volume_display_small.png b/RHMixxx1280x800/btn_volume_display_small.png
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diff --git a/RHMixxx1280x800/marker_cue.png b/RHMixxx1280x800/marker_cue.png
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diff --git a/RHMixxx1280x800/marker_hotcue_1.png b/RHMixxx1280x800/marker_hotcue_1.png
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diff --git a/RHMixxx1280x800/marker_hotcue_2.png b/RHMixxx1280x800/marker_hotcue_2.png
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diff --git a/RHMixxx1280x800/marker_hotcue_3.png b/RHMixxx1280x800/marker_hotcue_3.png
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diff --git a/RHMixxx1280x800/marker_hotcue_4.png b/RHMixxx1280x800/marker_hotcue_4.png
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diff --git a/RHMixxx1280x800/marker_loopin.png b/RHMixxx1280x800/marker_loopin.png
new file mode 100755
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diff --git a/RHMixxx1280x800/marker_loopout.png b/RHMixxx1280x800/marker_loopout.png
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diff --git a/RHMixxx1280x800/original_skin.xml b/RHMixxx1280x800/original_skin.xml
new file mode 100755
index 0000000..265a551
--- /dev/null
+++ b/RHMixxx1280x800/original_skin.xml
@@ -0,0 +1,1864 @@
+ <!--
+ Campcaster, Skin for Mixxx 1.8.x
+ www.mixxx.org
+ Copyright (C) 2010 Sourcefabric; www.sourcefabric.org
+ This skin is based on the "Deere" Skin for Mixxx 1.8.x by jus
+ The "Campcaster" skin for Mixxx is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported license.
+ http://creativecommons.org/licenses/by-sa/3.0/
+
+ You are free:
+ to Share - to copy, distribute and transmit the work
+ to Remix - to adapt the work
+
+ Under the following conditions:
+ Attribution - You must attribute the work in the manner specified by the author or licensor
+ (but not in any way that suggests that they endorse you or your use of the work).
+
+ Share Alike - If you alter, transform, or build upon this work, you may distribute
+ the resulting work only under the same or similar license to this one.
+ -->
+
+ <!--
+ CHANGELOG
+ v1.0(1/11/2010)
+ * Initial port of Parsons School design to Mixxx
+ -->
+
+<!DOCTYPE skin>
+<skin>
+ <!--
+ ############################################################################################
+ ############################################################################################
+ Section: General
+ ############################################################################################
+ ############################################################################################
+ -->
+
+ <!--
+ **********************************************
+ General- Skin Colour Scheme (Option not used by this skin)
+ **********************************************
+ -->
+
+ <!--
+ **********************************************
+ General- Main background picture
+ **********************************************
+ -->
+ <Background>
+ <Path>background1280x800.png</Path>
+ <BgColor>#FFFFFF</BgColor>
+ </Background>
+
+ <!--
+ **********************************************
+ General- Search and Library display
+ **********************************************
+ -->
+ <TableView>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ QLabel { font: 13px/15px FreeSans, Arial, sans-serif;
+ background-color: transparent; color: #CCCCCC; text-align: left; padding-left: 1%; }
+ QTableView { font: 13px/15px FreeSans, Arial, sans-serif;
+ background: #ebebeb; alternate-background-color: #cfdee7; color: #000000; }
+ QHeaderView { font: 11px/13px FreeSans, Arial, sans-serif; }
+ QRadioButton { color: #000000; }
+ QTextBrowser { background: #ebebeb; color: #000000; }
+ WLibrarySidebar { background: #4889c3; color: #FFFFFF; }
+ WSearchLineEdit { background: #ebebeb; color: #000000; }
+ </Style>
+ <Pos>6,349</Pos>
+ <Size>1252,346</Size>
+ <BgColor>#FFFFFF</BgColor>
+ <FgColor>#333333</FgColor>
+ <BgColorRowEven>#ebebeb</BgColorRowEven>
+ <BgColorRowUneven>#cfdee7</BgColorRowUneven>
+ </TableView>
+
+ <!--
+ ############################################################################################
+ ############################################################################################
+ Section: Visual
+ ############################################################################################
+ ############################################################################################
+ -->
+
+ <!--
+ **********************************************
+ Visual- Waveform
+ **********************************************
+ -->
+ <Visual>
+ <Tooltip>Waveform display&#10;Shows the loaded tracks' waveforms near the playback position.&#10;Drag with mouse to control sound playback.&#10;Drop tracks from external file manager here.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Channel>1</Channel>
+ <Pos>11,90</Pos>
+ <Size>404,102</Size>
+ <BgColor>#ffffff</BgColor>
+ <HfcColor>#000000</HfcColor>
+ <SignalColor>#4889c3</SignalColor>
+ <BeatColor>#e0ddd7</BeatColor>
+ <BeatHighlightColor>#00FF00</BeatHighlightColor>
+ <MarkerColor>#00FF00</MarkerColor>
+ <CueColor>#e20020</CueColor>
+ <MarkRange>
+ <StartControl>loop_start_position</StartControl>
+ <EndControl>loop_end_position</EndControl>
+ <EnabledControl>loop_enabled</EnabledControl>
+ <Color>#00FF00</Color>
+ <DisabledColor>#FFFFFF</DisabledColor>
+ </MarkRange>
+ <Mark>
+ <Control>loop_start_position</Control>
+ <Pixmap>marker_loopin1.png</Pixmap>
+ <Text>LOOP IN</Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#FFFFFF</TextColor>
+ </Mark>
+ <Mark>
+ <Control>loop_end_position</Control>
+ <Pixmap>marker_loopout1.png</Pixmap>
+ <Text>LOOP OUT</Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#FFFFFF</TextColor>
+ </Mark>
+ <!--
+ The hotcues not represented by a button in the current skin show only in the waveform under two circumstances:
+ - if a MIDI device which supports more hotcues than buttons are in the current skin has them activated
+ - if you change from a skin which supports more hotcues than buttons are in the current skin (and has them activated)
+ These "special" hotcues share the color #AE5CFF to make them distinguishable (and maintainable) from the hotcues
+ represented by a button in the current skin. Mixxx 1.8 supports up to 32 hotcue. Current skins uses up to 6 buttons per channel.
+ -->
+ <Mark>
+ <Control>hotcue_1_position</Control>
+ <Pixmap>marker_hotcue1_1.png</Pixmap>
+ <Text> HOTCUE 1 </Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_2_position</Control>
+ <Pixmap>marker_hotcue1_2.png</Pixmap>
+ <Text> HOTCUE 2 </Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_3_position</Control>
+ <Pixmap>marker_hotcue1_3.png</Pixmap>
+ <Text> HOTCUE 3 </Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_4_position</Control>
+ <Pixmap>marker_hotcue1_4.png</Pixmap>
+ <Text> HOTCUE 4 </Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_5_position</Control>
+ <Text> HOTCUE 5 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_6_position</Control>
+ <Text> HOTCUE 6 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_7_position</Control>
+ <Text> HOTCUE 7 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_8_position</Control>
+ <Text> HOTCUE 8 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_9_position</Control>
+ <Text> HOTCUE 9 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_10_position</Control>
+ <Text> HOTCUE 10 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_11_position</Control>
+ <Text> HOTCUE 11 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_12_position</Control>
+ <Text> HOTCUE 12 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_13_position</Control>
+ <Text> HOTCUE 13 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_14_position</Control>
+ <Text> HOTCUE 14 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_15_position</Control>
+ <Text> HOTCUE 15 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_16_position</Control>
+ <Text> HOTCUE 16 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_17_position</Control>
+ <Text> HOTCUE 17 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_18_position</Control>
+ <Text> HOTCUE 18 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_19_position</Control>
+ <Text> HOTCUE 19 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_20_position</Control>
+ <Text> HOTCUE 20 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_21_position</Control>
+ <Text> HOTCUE 21 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_22_position</Control>
+ <Text> HOTCUE 22 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_23_position</Control>
+ <Text> HOTCUE 23 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_24_position</Control>
+ <Text> HOTCUE 24 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_25_position</Control>
+ <Text> HOTCUE 25 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_26_position</Control>
+ <Text> HOTCUE 26 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_27_position</Control>
+ <Text> HOTCUE 27 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_28_position</Control>
+ <Text> HOTCUE 28 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_29_position</Control>
+ <Text> HOTCUE 29 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_30_position</Control>
+ <Text> HOTCUE 30 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_31_position</Control>
+ <Text> HOTCUE 31 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_32_position</Control>
+ <Text> HOTCUE 32 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+
+ <Mark>
+ <Control>cue_point</Control>
+ <Pixmap>marker_cue1.png</Pixmap>
+ <Text> CUE </Text>
+ <Align>bottom</Align>
+ <Color>#FF001C</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ </Visual>
+ <Visual>
+ <Tooltip>Waveform display&#10;Shows the loaded tracks' waveforms near the playback position.&#10;Drag with mouse to control sound playback.&#10;Drop tracks from external file manager here.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Channel>2</Channel>
+ <Pos>850,90</Pos>
+ <Size>403,102</Size>
+ <BgColor>#ffffff</BgColor>
+ <HfcColor>#000000</HfcColor>
+ <SignalColor>#4889c3</SignalColor>
+ <BeatColor>#e0ddd7</BeatColor>
+ <BeatHighlightColor>#00FF00</BeatHighlightColor>
+ <MarkerColor>#00FF00</MarkerColor>
+ <CueColor>#e20020</CueColor>
+ <MarkRange>
+ <StartControl>loop_start_position</StartControl>
+ <EndControl>loop_end_position</EndControl>
+ <EnabledControl>loop_enabled</EnabledControl>
+ <Color>#00FF00</Color>
+ <DisabledColor>#FFFFFF</DisabledColor>
+ </MarkRange>
+ <Mark>
+ <Control>loop_start_position</Control>
+ <Pixmap>marker_loopin1.png</Pixmap>
+ <Text>LOOP IN</Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#FFFFFF</TextColor>
+ </Mark>
+ <Mark>
+ <Control>loop_end_position</Control>
+ <Pixmap>marker_loopout1.png</Pixmap>
+ <Text>LOOP OUT</Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#FFFFFF</TextColor>
+ </Mark>
+ <!--
+ The hotcues not represented by a button in the current skin show only in the waveform under two circumstances:
+ - if a MIDI device which supports more hotcues than buttons are in the current skin has them activated
+ - if you change from a skin which supports more hotcues than buttons are in the current skin (and has them activated)
+ These "special" hotcues share the color #AE5CFF to make them distinguishable (and maintainable) from the hotcues
+ represented by a button in the current skin. Mixxx 1.8 supports up to 32 hotcue. Current skins uses up to 6 buttons per channel.
+ -->
+ <Mark>
+ <Control>hotcue_1_position</Control>
+ <Pixmap>marker_hotcue1_1.png</Pixmap>
+ <Text> HOTCUE 1 </Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_2_position</Control>
+ <Pixmap>marker_hotcue1_2.png</Pixmap>
+ <Text> HOTCUE 2 </Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_3_position</Control>
+ <Pixmap>marker_hotcue1_3.png</Pixmap>
+ <Text> HOTCUE 3 </Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_4_position</Control>
+ <Pixmap>marker_hotcue1_4.png</Pixmap>
+ <Text> HOTCUE 4 </Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_5_position</Control>
+ <Text> HOTCUE 5 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_6_position</Control>
+ <Text> HOTCUE 6 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_7_position</Control>
+ <Text> HOTCUE 7 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_8_position</Control>
+ <Text> HOTCUE 8 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_9_position</Control>
+ <Text> HOTCUE 9 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_10_position</Control>
+ <Text> HOTCUE 10 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_11_position</Control>
+ <Text> HOTCUE 11 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_12_position</Control>
+ <Text> HOTCUE 12 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_13_position</Control>
+ <Text> HOTCUE 13 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_14_position</Control>
+ <Text> HOTCUE 14 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_15_position</Control>
+ <Text> HOTCUE 15 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_16_position</Control>
+ <Text> HOTCUE 16 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_17_position</Control>
+ <Text> HOTCUE 17 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_18_position</Control>
+ <Text> HOTCUE 18 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_19_position</Control>
+ <Text> HOTCUE 19 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_20_position</Control>
+ <Text> HOTCUE 20 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_21_position</Control>
+ <Text> HOTCUE 21 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_22_position</Control>
+ <Text> HOTCUE 22 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_23_position</Control>
+ <Text> HOTCUE 23 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_24_position</Control>
+ <Text> HOTCUE 24 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_25_position</Control>
+ <Text> HOTCUE 25 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_26_position</Control>
+ <Text> HOTCUE 26 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_27_position</Control>
+ <Text> HOTCUE 27 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_28_position</Control>
+ <Text> HOTCUE 28 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_29_position</Control>
+ <Text> HOTCUE 29 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_30_position</Control>
+ <Text> HOTCUE 30 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_31_position</Control>
+ <Text> HOTCUE 31 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_32_position</Control>
+ <Text> HOTCUE 32 </Text>
+ <Align>center</Align>
+ <Color>#AE5CFF</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+
+ <Mark>
+ <Control>cue_point</Control>
+ <Pixmap>marker_cue1.png</Pixmap>
+ <Text> CUE </Text>
+ <Align>bottom</Align>
+ <Color>#FF001C</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ </Visual>
+
+ <!--
+ **********************************************
+ Visaul- Waveform overview
+ **********************************************
+ -->
+ <Overview>
+ <Tooltip>Waveform overview&#10;Shows information about the track currently loaded in this channel.&#10;Jump around in the track by clicking somewhere on the waveform.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Channel>1</Channel>
+ <Pos>11,197</Pos>
+ <Size>207,40</Size>
+ <BgColor>#FFFFFF</BgColor>
+ <SignalColor>#4889c3</SignalColor>
+ <MarkerColor>#00FF00</MarkerColor>
+ <Connection>
+ <ConfigKey>[Channel1],playposition</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ </Connection>
+ </Overview>
+ <Overview>
+ <Tooltip>Waveform overview&#10;Shows information about the track currently loaded in this channel.&#10;Jump around in the track by clicking somewhere on the waveform.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Channel>2</Channel>
+ <Pos>1045,197</Pos>
+ <Size>207,40</Size>
+ <BgColor>#FFFFFF</BgColor>
+ <SignalColor>#4889c3</SignalColor>
+ <MarkerColor>#00FF00</MarkerColor>
+ <Connection>
+ <ConfigKey>[Channel2],playposition</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ </Connection>
+ </Overview>
+
+ <!--
+ **********************************************
+ Visual - Volume level display
+ **********************************************
+ -->
+ <VuMeter>
+ <Tooltip>Channel volume meter&#10;Shows the current channel volume&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <PathVu>btn_volume_display1_over.png</PathVu>
+ <PathBack>btn_volume_display1.png</PathBack>
+ <Pos>610,114</Pos>
+ <Horizontal>false</Horizontal>
+ <PeakHoldSize>5</PeakHoldSize>
+ <PeakHoldTime>500</PeakHoldTime>
+ <PeakFallTime>50</PeakFallTime>
+ <PeakFallStep>1</PeakFallStep>
+ <Connection>
+ <ConfigKey>[Channel1],VuMeter</ConfigKey>
+ </Connection>
+ </VuMeter>
+ <VuMeter>
+ <Tooltip>Channel volume meter&#10;Shows the current channel volume&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <PathVu>btn_volume_display2_over.png</PathVu>
+ <PathBack>btn_volume_display2.png</PathBack>
+ <Pos>645,114</Pos>
+ <Horizontal>false</Horizontal>
+ <PeakHoldSize>5</PeakHoldSize>
+ <PeakHoldTime>500</PeakHoldTime>
+ <PeakFallTime>50</PeakFallTime>
+ <PeakFallStep>1</PeakFallStep>
+ <Connection>
+ <ConfigKey>[Channel2],VuMeter</ConfigKey>
+ </Connection>
+ </VuMeter>
+
+ <VuMeter>
+ <Tooltip>Master channel volume meter&#10;Outputs the current instantaneous master volume for the left channel.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <PathVu>btn_volume_display_master1_over.png</PathVu>
+ <PathBack>btn_volume_display_master1.png</PathBack>
+ <Pos>624,114</Pos>
+ <PeakHoldSize>5</PeakHoldSize>
+ <PeakHoldTime>500</PeakHoldTime>
+ <PeakFallTime>50</PeakFallTime>
+ <PeakFallStep>1</PeakFallStep>
+ <Connection>
+ <ConfigKey>[Master],VuMeterL</ConfigKey>
+ </Connection>
+ </VuMeter>
+ <VuMeter>
+ <Tooltip>Master channel volume meter&#10;Outputs the current instantaneous master volume for the right channel.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <PathVu>btn_volume_display_master2_over.png</PathVu>
+ <PathBack>btn_volume_display_master2.png</PathBack>
+ <Pos>632,114</Pos>
+ <PeakHoldSize>5</PeakHoldSize>
+ <PeakHoldTime>500</PeakHoldTime>
+ <PeakFallTime>50</PeakFallTime>
+ <PeakFallStep>1</PeakFallStep>
+ <Connection>
+ <ConfigKey>[Master],VuMeterR</ConfigKey>
+ </Connection>
+ </VuMeter>
+
+ <!--
+ **********************************************
+ Visual- Volume peak indicator
+ **********************************************
+ -->
+ <StatusLight>
+ <Tooltip>Peak Indicator&#10;Indicates when the signal on the channel is clipping,&#10;(too loud for the hardware and is being distorted).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <PathStatusLight>btn_clipping1_over.png</PathStatusLight>
+ <PathBack>btn_clipping1.png</PathBack>
+ <Pos>610,122</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],PeakIndicator</ConfigKey>
+ </Connection>
+ </StatusLight>
+ <StatusLight>
+ <Tooltip>Peak Indicator&#10;Indicates when the signal on the channel is clipping,&#10;(too loud for the hardware and is being distorted).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <PathStatusLight>btn_clipping2_over.png</PathStatusLight>
+ <PathBack>btn_clipping2.png</PathBack>
+ <Pos>645,122</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],PeakIndicator</ConfigKey>
+ </Connection>
+ </StatusLight>
+ <StatusLight>
+ <Tooltip>Master Peak Indicator&#10;Indicates when the signal on the Master output is clipping,&#10;(too loud for the hardware and is being distorted).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <PathStatusLight>btn_clipping_master_over.png</PathStatusLight>
+ <PathBack>btn_clipping_master.png</PathBack>
+ <Pos>624,122</Pos>
+ <Connection>
+ <ConfigKey>[Master],PeakIndicator</ConfigKey>
+ </Connection>
+ </StatusLight>
+
+ <!--
+ ############################################################################################
+ ############################################################################################
+ Section: Text
+ ############################################################################################
+ ############################################################################################
+ -->
+
+ <!--
+ **********************************************
+ Text- Track information
+ **********************************************
+ -->
+ <Text>
+ <Tooltip>Track information&#10;Displays the Name and Title of the loaded track.&#10;Informations are extracted from the tracks tags.&#10;</Tooltip>
+ <Style>QLabel { font: bold 16px/18px FreeSans, Arial, sans-serif;
+ background-color: transparent; color: #000000; text-align: left; padding-left: 1%; }
+ QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Channel>1</Channel>
+ <Pos>11,20</Pos>
+ <Size>506,28</Size>
+ </Text>
+ <Text>
+ <Tooltip>Track information&#10;Displays the Name and Title of the loaded track.&#10;Informations are extracted from the tracks tags.&#10;</Tooltip>
+ <Style>QLabel { font: bold 16px/18px FreeSans, Arial, sans-serif;
+ background-color: transparent; color: #000000; text-align: left;padding-left: 1%; }
+ QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Channel>2</Channel>
+ <Pos>751,20</Pos>
+ <Size>506,28</Size>
+ </Text>
+
+ <!--
+ **********************************************
+ Text- BPM number display DELETED (micz)
+ **********************************************
+ -->
+
+ <!--
+ **********************************************
+ Text- Playing position / Time remaining
+ **********************************************
+ -->
+ <NumberPos>
+ <Tooltip>Time information&#10;Displays the current playback position or remaining time of the loaded track.&#10;Depends on your settings in Preferences→Interface→Position display.&#10;</Tooltip>
+ <Style>QLabel { font: bold 16px/18px FreeSans, Arial, sans-serif;
+ background-color: transparent; color: #000000; text-align: left;padding-left: 1%; }
+ QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Channel>1</Channel>
+ <Pos>11,52</Pos>
+ <Size>506,28</Size>
+ <NumberOfDigits>6</NumberOfDigits>
+ <Connection>
+ <ConfigKey>[Channel1],playposition</ConfigKey>
+ </Connection>
+ </NumberPos>
+ <NumberPos>
+ <Tooltip>Time information&#10;Displays the current playback position or remaining time of the loaded track.&#10;Depends on your settings in Preferences→Interface→Position display.&#10;</Tooltip>
+ <Style>QLabel { font: bold 16px/18px FreeSans, Arial, sans-serif;
+ background-color: transparent; color: #000000; text-align: left;padding-left: 1%; }
+ QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Channel>2</Channel>
+ <Pos>751,52</Pos>
+ <Size>506,28</Size>
+ <NumberOfDigits>6</NumberOfDigits>
+ <Connection>
+ <ConfigKey>[Channel2],playposition</ConfigKey>
+ </Connection>
+ </NumberPos>
+
+ <!--
+ **********************************************
+ Text- Pitch rate display DELETED (micz)
+ **********************************************
+ -->
+
+ <!--
+ ############################################################################################
+ ############################################################################################
+ Section: Slider
+ ############################################################################################
+ ############################################################################################
+ -->
+
+ <!--
+ **********************************************
+ Slider- Channel Volume
+ **********************************************
+ -->
+ <SliderComposed>
+ <Tooltip>Volume control&#10;Adjust the volume of the selected channel.&#10;Right-click: Reset to default value&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Handle>knob_volume1.png</Handle>
+ <Slider>slider_volume1.png</Slider>
+ <Pos>550,83</Pos>
+ <Horizontal>false</Horizontal>
+ <Connection>
+ <ConfigKey>[Channel1],volume</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ </Connection>
+ </SliderComposed>
+ <SliderComposed>
+ <Tooltip>Volume control&#10;Adjust the volume of the selected channel.&#10;Right-click: Reset to default value&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Handle>knob_volume2.png</Handle>
+ <Slider>slider_volume2.png</Slider>
+ <Pos>664,83</Pos>
+ <Horizontal>false</Horizontal>
+ <Connection>
+ <ConfigKey>[Channel2],volume</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ </Connection>
+ </SliderComposed>
+
+ <!--
+ **********************************************
+ Slider- Crossfader
+ **********************************************
+ -->
+ <SliderComposed>
+ <Tooltip>Crossfader&#10;Fade between the channels and define what you hear through the master output.&#10;Right-click: Reset to default value&#10;Change the crossfader curve in Preferences→Crossfader&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <Handle>knob_crossfader.png</Handle>
+ <Slider>slider_crossfader.png</Slider>
+ <Pos>538,270</Pos>
+ <Horizontal>true</Horizontal>
+ <Connection>
+ <ConfigKey>[Master],crossfader</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ </Connection>
+ </SliderComposed>
+
+ <!--
+ **********************************************
+ Slider- Pitch control DELETED (micz)
+ **********************************************
+ -->
+
+ <!--
+ ############################################################################################
+ ############################################################################################
+ Section: Buttons
+ ############################################################################################
+ ############################################################################################
+ -->
+
+ <!--
+ ****************************************
+ Button- Play
+ ****************************************
+ -->
+ <PushButton>
+ <Tooltip>Play/Pause&#10;Left-click: Toggles playing or pausing the track.&#10;Right-click: Places a Cue-point at the current position on the waveform.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_play1.png</Pressed>
+ <Unpressed>btn_play1.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_play1_over.png</Pressed>
+ <Unpressed>btn_play1_over.png</Unpressed>
+ </State>
+ <Pos>419,89</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],play</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],cue_set</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Play/Pause&#10;Left-click: Toggles playing or pausing the track.&#10;Right-click: Places a Cue-point at the current position on the waveform.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_play2.png</Pressed>
+ <Unpressed>btn_play2.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_play2_over.png</Pressed>
+ <Unpressed>btn_play2_over.png</Unpressed>
+ </State>
+ <Pos>750,89</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],play</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],cue_set</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ </PushButton>
+
+ <!--
+ **********************************************
+ Button- Cue
+ **********************************************
+ -->
+ <PushButton>
+ <Tooltip>Cue&#10;Left-click (while playing): The track will seek to the cue-point and stop (=CDJ) OR play (=simple).&#10;Change the default cue behaviour in Preferences→Interface.&#10;Left-click (while stopped): Places a cue-point at the current position on the waveform.&#10;Right-click: The track will seek to the cue-point and stop.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_cue1_over.png</Pressed>
+ <Unpressed>btn_cue1.png</Unpressed>
+ </State>
+ <Pos>468,196</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],cue_default</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],cue_default</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],cue_gotoandstop</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],cue_gotoandstop</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Cue&#10;Left-click (while playing): The track will seek to the cue-point and stop (=CDJ) OR play (=simple).&#10;Change the default cue behaviour in Preferences→Interface.&#10;Left-click (while stopped): Places a cue-point at the current position on the waveform.&#10;Right-click: The track will seek to the cue-point and stop.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_cue2_over.png</Pressed>
+ <Unpressed>btn_cue2.png</Unpressed>
+ </State>
+ <Pos>750,196</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],cue_default</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],cue_default</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],cue_gotoandstop</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],cue_gotoandstop</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+
+ <!--
+ **********************************************
+ Button- Hotcue
+ **********************************************
+ -->
+ <PushButton>
+ <Tooltip>Hotcue&#10;Left-click: If Hotcue is set, seeks the player to Hotcue position.&#10;If Hotcue is not set, sets Hotcue to the current play position.&#10;Right-click: If Hotcue is set, clears its hotcue status (delete).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <LeftClickIsPushButton>true</LeftClickIsPushButton>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_hotcue1_over.png</Pressed>
+ <Unpressed>btn_hotcue1.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_hotcue1.png</Pressed>
+ <Unpressed>btn_hotcue1_over.png</Unpressed>
+ </State>
+ <Pos>273,197</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_1_activate</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_1_activate</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_1_clear</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_1_clear</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_1_enabled</ConfigKey>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Hotcue&#10;Left-click: If Hotcue is set, seeks the player to Hotcue position.&#10;If Hotcue is not set, sets Hotcue to the current play position.&#10;Right-click: If Hotcue is set, clears its hotcue status (delete).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <LeftClickIsPushButton>true</LeftClickIsPushButton>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_hotcue2_over.png</Pressed>
+ <Unpressed>btn_hotcue2.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_hotcue2.png</Pressed>
+ <Unpressed>btn_hotcue2_over.png</Unpressed>
+ </State>
+ <Pos>298,197</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_2_activate</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_2_activate</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_2_clear</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_2_clear</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_2_enabled</ConfigKey>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Hotcue&#10;Left-click: If Hotcue is set, seeks the player to Hotcue position.&#10;If Hotcue is not set, sets Hotcue to the current play position.&#10;Right-click: If Hotcue is set, clears its hotcue status (delete).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <LeftClickIsPushButton>true</LeftClickIsPushButton>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_hotcue3_over.png</Pressed>
+ <Unpressed>btn_hotcue3.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_hotcue3.png</Pressed>
+ <Unpressed>btn_hotcue3_over.png</Unpressed>
+ </State>
+ <Pos>273,220</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_3_activate</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_3_activate</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_3_clear</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_3_clear</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_3_enabled</ConfigKey>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Hotcue&#10;Left-click: If Hotcue is set, seeks the player to Hotcue position.&#10;If Hotcue is not set, sets Hotcue to the current play position.&#10;Right-click: If Hotcue is set, clears its hotcue status (delete).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <LeftClickIsPushButton>true</LeftClickIsPushButton>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_hotcue4_over.png</Pressed>
+ <Unpressed>btn_hotcue4.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_hotcue4.png</Pressed>
+ <Unpressed>btn_hotcue4_over.png</Unpressed>
+ </State>
+ <Pos>298,220</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_4_activate</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_4_activate</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_4_clear</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_4_clear</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],hotcue_4_enabled</ConfigKey>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Hotcue&#10;Left-click: If Hotcue is set, seeks the player to Hotcue position.&#10;If Hotcue is not set, sets Hotcue to the current play position.&#10;Right-click: If Hotcue is set, clears its hotcue status (delete).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <LeftClickIsPushButton>true</LeftClickIsPushButton>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_hotcue1_over.png</Pressed>
+ <Unpressed>btn_hotcue1.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_hotcue1.png</Pressed>
+ <Unpressed>btn_hotcue1_over.png</Unpressed>
+ </State>
+ <Pos>947,197</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_1_activate</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_1_activate</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_1_clear</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_1_clear</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_1_enabled</ConfigKey>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Hotcue&#10;Left-click: If Hotcue is set, seeks the player to Hotcue position.&#10;If Hotcue is not set, sets Hotcue to the current play position.&#10;Right-click: If Hotcue is set, clears its hotcue status (delete).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <LeftClickIsPushButton>true</LeftClickIsPushButton>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_hotcue2_over.png</Pressed>
+ <Unpressed>btn_hotcue2.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_hotcue2.png</Pressed>
+ <Unpressed>btn_hotcue2_over.png</Unpressed>
+ </State>
+ <Pos>972,197</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_2_activate</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_2_activate</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_2_clear</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_2_clear</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_2_enabled</ConfigKey>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Hotcue&#10;Left-click: If Hotcue is set, seeks the player to Hotcue position.&#10;If Hotcue is not set, sets Hotcue to the current play position.&#10;Right-click: If Hotcue is set, clears its hotcue status (delete).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <LeftClickIsPushButton>true</LeftClickIsPushButton>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_hotcue3_over.png</Pressed>
+ <Unpressed>btn_hotcue3.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_hotcue3.png</Pressed>
+ <Unpressed>btn_hotcue3_over.png</Unpressed>
+ </State>
+ <Pos>947,220</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_3_activate</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_3_activate</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_3_clear</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_3_clear</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_3_enabled</ConfigKey>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Hotcue&#10;Left-click: If Hotcue is set, seeks the player to Hotcue position.&#10;If Hotcue is not set, sets Hotcue to the current play position.&#10;Right-click: If Hotcue is set, clears its hotcue status (delete).&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <LeftClickIsPushButton>true</LeftClickIsPushButton>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_hotcue4_over.png</Pressed>
+ <Unpressed>btn_hotcue4.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_hotcue4.png</Pressed>
+ <Unpressed>btn_hotcue4_over.png</Unpressed>
+ </State>
+ <Pos>972,220</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_4_activate</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_4_activate</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_4_clear</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_4_clear</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],hotcue_4_enabled</ConfigKey>
+ <ConnectValueFromWidget>false</ConnectValueFromWidget>
+ </Connection>
+ </PushButton>
+
+ <!--
+ **********************************************
+ Button- Looping DELETED (micz)
+ **********************************************
+ -->
+
+ <!--
+ ****************************************
+ Button- Reverse playback DELETED (micz)
+ ****************************************
+ -->
+
+ <!--
+ **********************************************
+ Button- Fast forward and rewind
+ **********************************************
+ -->
+ <PushButton>
+ <Tooltip>Fast Forward&#10;Left-click: Fast forward through the track.&#10;Right-click: Jumps to the end of the track.&#10;</Tooltip>
+ <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif;
+ background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; }
+ </Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_forward1_over.png</Pressed>
+ <Unpressed>btn_forward1.png</Unpressed>
+ </State>
+ <Pos>370,196</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],fwd</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],fwd</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],end</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],end</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Fast Rewind&#10;Left-click: Fast rewind through the track.&#10;Right-click: Jumps to the beginning of the track.&#10;</Tooltip>
+ <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif;
+ background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; }
+ </Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_rewind1_over.png</Pressed>
+ <Unpressed>btn_rewind1.png</Unpressed>
+ </State>
+ <Pos>321,196</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],back</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],back</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],start</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],start</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Fast Forward&#10;Left-click: Fast forward through the track.&#10;Right-click: Jumps to the end of the track.&#10;</Tooltip>
+ <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif;
+ background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; }
+ </Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_forward2_over.png</Pressed>
+ <Unpressed>btn_forward2.png</Unpressed>
+ </State>
+ <Pos>897,196</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],fwd</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],fwd</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],end</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],end</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Fast Rewind&#10;Left-click: Fast rewind through the track.&#10;Right-click: Jumps to the beginning of the track.&#10;</Tooltip>
+ <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif;
+ background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; }
+ </Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_rewind2_over.png</Pressed>
+ <Unpressed>btn_rewind2.png</Unpressed>
+ </State>
+ <Pos>848,196</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],back</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],back</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],start</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],start</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+
+ <!--
+ **********************************************
+ Button- Beat sync DELETED (micz)
+ **********************************************
+ -->
+
+
+ <!--
+ **********************************************
+ Button- Pitch control DELETED (micz)
+ **********************************************
+ -->
+ <!--
+ **********************************************
+ Button- Pitch bend (Nudge) DELETED (micz)
+ **********************************************
+ -->
+
+ <!--
+ **********************************************
+ Button- Prelisten / Monitoring
+ **********************************************
+ -->
+ <PushButton>
+ <Tooltip>Headphone&#10;Sends the selected channel's audio to the Headphones output audio device&#10;selected in Preferences→Sound Hardware.&#10;</Tooltip>
+ <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif;
+ background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_pfl1.png</Pressed>
+ <Unpressed>btn_pfl1.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_pfl1_over.png</Pressed>
+ <Unpressed>btn_pfl1_over.png</Unpressed>
+ </State>
+ <Pos>419,196</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],pfl</ConfigKey>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>Headphone&#10;Sends the selected channel's audio to the Headphones output audio device&#10;selected in Preferences→Sound Hardware.&#10;</Tooltip>
+ <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif;
+ background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; }
+ </Style>
+ <NumberStates>2</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_pfl2.png</Pressed>
+ <Unpressed>btn_pfl2.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_pfl2_over.png</Pressed>
+ <Unpressed>btn_pfl2_over.png</Unpressed>
+ </State>
+ <Pos>800,196</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],pfl</ConfigKey>
+ </Connection>
+ </PushButton>
+
+ <!--
+ **********************************************
+ Button- End of track mode
+ **********************************************
+ -->
+ <PushButton>
+ <Tooltip>End of track mode&#10;Determines Mixxx's behaviour when it reaches the end of the track.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>3</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_trackmode_stop.png</Pressed>
+ <Unpressed>btn_trackmode_stop.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_trackmode_next.png</Pressed>
+ <Unpressed>btn_trackmode_next.png</Unpressed>
+ </State>
+ <State>
+ <Number>2</Number>
+ <Pressed>btn_trackmode_loop.png</Pressed>
+ <Unpressed>btn_trackmode_loop.png</Unpressed>
+ </State>
+ <Pos>224,197</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],TrackEndMode</ConfigKey>
+ </Connection>
+ </PushButton>
+ <PushButton>
+ <Tooltip>End of track mode&#10;Determines Mixxx's behaviour when it reaches the end of the track.&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>3</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_trackmode_stop.png</Pressed>
+ <Unpressed>btn_trackmode_stop.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_trackmode_next.png</Pressed>
+ <Unpressed>btn_trackmode_next.png</Unpressed>
+ </State>
+ <State>
+ <Number>2</Number>
+ <Pressed>btn_trackmode_loop.png</Pressed>
+ <Unpressed>btn_trackmode_loop.png</Unpressed>
+ </State>
+ <Pos>996,197</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],TrackEndMode</ConfigKey>
+ </Connection>
+ </PushButton>
+
+ <!--
+ **********************************************
+ Button- FX (Flanger) DELETED (micz)
+ **********************************************
+ -->
+
+ <!--
+ **********************************************
+ Button- Frequency Kill DELETED (micz)
+ **********************************************
+ -->
+ <!--
+ ############################################################################################
+ ############################################################################################
+ Section: RotaryFader
+ ############################################################################################
+ ############################################################################################
+ -->
+
+ <!--
+ **********************************************
+ RotaryFader- Master volume & balance
+ **********************************************
+ -->
+ <Knob>
+ <Tooltip>Master volume&#10;Adjusts the Master output volume.&#10;Right-click: Reset to default value&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>40</NumberStates>
+ <Path>knob_rotary_s%1.png</Path>
+ <Pos>1210,270</Pos>
+ <Connection>
+ <ConfigKey>[Master],volume</ConfigKey>
+ </Connection>
+ </Knob>
+ <Knob>
+ <Tooltip>Balance&#10;Adjusts the left/right channel balance on the Master output.&#10;Right-click: Reset to default value&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>39</NumberStates>
+ <Path>knob_rotary_s%1.png</Path>
+ <Pos>1125,270</Pos>
+ <Connection>
+ <ConfigKey>[Master],balance</ConfigKey>
+ </Connection>
+ </Knob>
+
+ <!--
+ **********************************************
+ RotaryFader- Flanger (FX) setting DELETED (micz)
+ **********************************************
+ -->
+ <!--
+ **********************************************
+ RotaryFader- Headphone volume and mix
+ **********************************************
+ -->
+ <Knob>
+ <Tooltip>Headphone volume&#10;Adjusts the headphone output volume.&#10;Right-click: Reset to default value&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>40</NumberStates>
+ <Path>knob_rotary_s%1.png</Path>
+ <Pos>955,270</Pos>
+ <Connection>
+ <ConfigKey>[Master],headVolume</ConfigKey>
+ </Connection>
+ </Knob>
+ <Knob>
+ <Tooltip>Headphone mix&#10;Controls what you hear on the headphone output.&#10;Right-click: Reset to default value&#10;</Tooltip>
+ <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif;
+ background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ </Style>
+ <NumberStates>40</NumberStates>
+ <Path>knob_rotary_s%1.png</Path>
+ <Pos>1040,270</Pos>
+ <Connection>
+ <ConfigKey>[Master],headMix</ConfigKey>
+ </Connection>
+ </Knob>
+
+ <!--
+ **********************************************
+ RotaryFader- Channel filter and gain DELETED (micz)
+ **********************************************
+ -->
+
+</skin>
diff --git a/RHMixxx1280x800/skin.xml b/RHMixxx1280x800/skin.xml
new file mode 100755
index 0000000..6dc9d94
--- /dev/null
+++ b/RHMixxx1280x800/skin.xml
@@ -0,0 +1,995 @@
+ <!--
+ RRR Radio Skin, for Mixxx 1.11.0
+ www.mixxx.org
+
+ Based upon the "Campcaster" skin for Mixxx, by SourceFabric as licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported license.
+ http://creativecommons.org/licenses/by-sa/3.0/
+ which in turn was based on the "Deere" Skin for Mixxx 1.8.x by jus
+
+ You are free:
+ to Share - to copy, distribute and transmit the work
+ to Remix - to adapt the work
+
+ Under the following conditions:
+ Attribution - You must attribute the work in the manner specified by the author or licensor
+ (but not in any way that suggests that they endorse you or your use of the work).
+
+ Share Alike - If you alter, transform, or build upon this work, you may distribute
+ the resulting work only under the same or similar license to this one.
+ -->
+
+ <!--
+ Currently set at 1280x800.
+
+ Symlink: ln -s ~/Sites/RRR-mixxx-skin/ RRR-symlink
+
+ CHANGELOG
+ v1.11.0.2 (1/02/2014) - ooobo
+ * fix colours of current position indicator from white to green
+ v1.11.0.1 (21/07/2013) - ooobo
+ * Major rewrite
+ * Reconfigured to work with Mixxx 1.11.0
+ * New background img
+ * Rewrote with WidgetGroups meaning new Pos values for easier updating/changes
+ * Added manifest tag
+ * Album and year tag data for both decks
+ * Background for waveform overview
+ * Fixed tooltips
+ * Clock
+ * New VU meters
+ * New font
+ * Added Preview deck stolen from Deere
+
+ v1.0(1/11/2010)
+ * Initial port of Parsons School design to Mixxx
+ -->
+
+<!DOCTYPE skin>
+
+<skin>
+ <manifest>
+ <title>RRR 1280x800 2-deck</title>
+ <author>ooobo</author>
+ <version>1.11.0.1</version>
+ <description>A 2-deck split-waveform for radio broadcasting, no DJ tools.</description>
+ <language>en</language>
+ <license>Creative Commons Attribution, Share-Alike 3.0 Unported</license>
+ <attributes>
+ <attribute config_key="[Master],num_decks">2</attribute>
+ <attribute config_key="[Master],num_samplers">0</attribute>
+ <attribute config_key="[Master],num_preview_decks">1</attribute>
+ <attribute config_key="[PreviewDeck],show_previewdeck">0</attribute>
+ </attributes>
+ </manifest>
+
+ <!--
+ ############################################################################################
+ ############################################################################################
+ Section: General
+ ############################################################################################
+ ############################################################################################
+ -->
+ <Style>
+ QToolTip { font: 11px Geneva, 'Trebuchet MS',Trebuchet,Verdana,Sans-serif;
+ background-color: #000000; color: #FFFFFF; border: 1px solid #505050; padding: 4px; }
+ QLabel {font-family: Geneva, 'Trebuchet MS',Trebuchet,Verdana,Sans-serif;
+ text-align: left;}
+ </Style>
+ <!--
+ **********************************************
+ General- Main background picture
+ **********************************************
+ -->
+ <Background>
+ <Path>background1280x800.png</Path>
+ <BgColor>#e9e9e9</BgColor>
+ </Background>
+
+ <!--
+ **********************************************
+ General- Search and Library display
+ **********************************************
+ -->
+ <WidgetGroup>
+ <Pos>20,267</Pos>
+ <Size>1240,525</Size>
+ <Layout>horizontal</Layout>
+ <Children>
+ <TableView>
+ <Style>
+ QTableView, QTextBrowser, QTreeView, QLabel, QHeaderView {
+ font: 11px/13px Geneva, 'Trebuchet MS',Trebuchet,Verdana,Sans-serif;
+ }
+ QLabel { background-color: transparent; color: #000000; padding-left: 1%; }
+ QTableView { background: #ebebeb; alternate-background-color: #cfdee7; color: #000000; }
+ QRadioButton { color: #000000; }
+ QTextBrowser { background: #ebebeb; color: #000000; }
+ WLibrarySidebar { background: #cfdee7; color: #000000; }
+ WSearchLineEdit { background: #cfdee7; color: #000000; }
+ </Style>
+ <BgColor>#FFFFFF</BgColor>
+ <FgColor>#333333</FgColor>
+ <BgColorRowEven>#ebebeb</BgColorRowEven>
+ <BgColorRowUneven>#cfdee7</BgColorRowUneven>
+ </TableView>
+
+ </Children>
+ </WidgetGroup>
+ <!-- Preview Deck-->
+ <WidgetGroup>
+ <Style>
+ QGroupBox { background:#000000;}
+ </Style>
+ <Pos>20,718</Pos>
+ <Size>400,70</Size>
+ <Layout>horizontal</Layout>
+ <Children>
+ <!-- Preview Deck Column 1 Row 1-->
+ <WidgetGroup>
+ <Layout>vertical</Layout>
+ <Children>
+ <WidgetGroup>
+ <Style>
+ QGroupBox
+ {
+ padding: 2px 0px 2px 2px;
+ border-left: 1px solid #656565;
+ border-right: 1px solid #656565;
+ border-top: 1px solid #656565;
+ border-bottom: 1px solid #2B2B2B;
+ background: transparent;
+ }
+ </Style>
+ <Layout>horizontal</Layout>
+ <Children>
+ <!--
+ **********************************************
+ Text- Track Title
+ **********************************************
+ -->
+ <Text>
+ <TooltipId>text</TooltipId>
+ <Style>QLabel {
+ font: 11px/13px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif;
+ background-color: transparent;
+ color: #ACACAC;
+ text-align: left;
+ }
+ </Style>
+ <Group>[PreviewDeck1]</Group>
+ <Pos></Pos>
+ <Size>50me,15f</Size>
+ </Text>
+
+ </Children>
+ </WidgetGroup>
+ <!-- Preview Deck Column 1 Row 2-->
+ <WidgetGroup>
+ <Style>
+ QGroupBox {
+ margin-bottom: 0px;
+ padding: 3px;
+ border-left: 1px solid #656565;
+ border-right: 1px solid #656565;
+ border-top: 0px solid #2B2B2B;
+ border-bottom: 1px solid #656565;
+ background: transparent;
+ }
+ </Style>
+ <Layout>horizontal</Layout>
+ <Children>
+ <PushButton>
+ <TooltipId>play_start</TooltipId>
+ <Style></Style>
+ <NumberStates>2</NumberStates>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_play_sampler_down.png</Pressed>
+ <Unpressed>btn_play_sampler.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_play_sampler_overdown.png</Pressed>
+ <Unpressed>btn_play_sampler_over.png</Unpressed>
+ </State>
+ <Pos>2,2</Pos>
+ <Connection>
+ <ConfigKey>[PreviewDeck1],play</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[PreviewDeck1],start</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ </PushButton>
+ <Overview>
+ <TooltipId>waveform_overview</TooltipId>
+ <Style></Style>
+ <Group>[PreviewDeck1]</Group>
+ <Size>me,30f</Size>
+ <BgColor></BgColor>
+ <BgColor>#FFFFFF</BgColor>
+ <SignalHighColor>#FFE300</SignalHighColor>
+ <SignalMidColor>#0099FF</SignalMidColor>
+ <SignalLowColor>#FF0035</SignalLowColor>
+ <SignalColor>#FF8000</SignalColor>
+ <PlayPosColor>#00FF00</PlayPosColor>
+ <DefaultMark>
+ <Align>bottom</Align>
+ <Color>#FFFFFF</Color>
+ <TextColor>#00FF00</TextColor>
+ <Text> %1 </Text>
+ </DefaultMark>
+ <Mark>
+ <Control>cue_point</Control>
+ <Text> C </Text>
+ <Align>top</Align>
+ <Color>#FF001C</Color>
+ <TextColor>#00FF00</TextColor>
+ </Mark>
+ <Connection>
+ <ConfigKey>[PreviewDeck1],playposition</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ </Connection>
+ </Overview>
+ </Children>
+ </WidgetGroup>
+ </Children>
+ </WidgetGroup>
+
+ </Children>
+ <Connection>
+ <ConfigKey>[PreviewDeck],show_previewdeck</ConfigKey>
+ <BindProperty>visible</BindProperty>
+ </Connection>
+ </WidgetGroup>
+
+
+ <!--
+ ############################################################################################
+ ############################################################################################
+ Section: Text
+ ############################################################################################
+ ############################################################################################
+ -->
+
+ <!--
+ **********************************************
+ CHANNEL 1
+ **********************************************
+ -->
+ <WidgetGroup>
+ <Pos>25,18</Pos>
+ <Style>QGroupBox { border: 0px solid red; }</Style>
+ <Children>
+ <!-- CHANNEL 1 -->
+ <Text>
+ <Style>QLabel { font: bold 20px;
+ background-color: transparent; color: #000000; }
+ </Style>
+ <Channel>1</Channel>
+ <Pos>0,0</Pos>
+ <Size>495,28</Size>
+ </Text>
+
+ <NumberPos>
+ <Style>QLabel { font: bold 24px;
+ background-color: transparent; color: #CC0000; }
+ </Style>
+ <Channel>1</Channel>
+ <Pos>0,38</Pos>
+ <Size>130,28</Size>
+ <NumberOfDigits>6</NumberOfDigits>
+ <Connection>
+ <ConfigKey>[Channel1],playposition</ConfigKey>
+ </Connection>
+ </NumberPos>
+ <!-- Album Year -->
+ <TrackProperty>
+ <TooltipId>track_year</TooltipId>
+ <Style>QLabel { font-size: 14px;
+ background-color: transparent; color: #444444; padding-left: 1%; }
+ </Style>
+ <Property>year</Property>
+ <Channel>1</Channel>
+ <Pos>145,42</Pos>
+ <Size>40,28</Size>
+ </TrackProperty>
+ <!-- Album Title -->
+ <TrackProperty>
+ <TooltipId>track_album</TooltipId>
+ <Style>QLabel { font-size: 14px;
+ background-color: transparent; color: #444444; padding-left: 1%; }
+ </Style>
+ <Property>album</Property>
+ <Channel>1</Channel>
+ <Pos>205,42</Pos>
+ <Size>280,28</Size>
+ </TrackProperty>
+ </Children>
+ </WidgetGroup>
+ <!--
+ **********************************************
+ CHANNEL 2
+ **********************************************
+ -->
+ <WidgetGroup>
+ <Pos>765,18</Pos>
+ <Style>QGroupBox { border: 0px solid red; }</Style>
+ <Children>
+ <!-- CHANNEL 2 -->
+ <Text>
+ <Style>QLabel { font: bold 20px;
+ background-color: transparent; color: #000000; }
+ </Style>
+ <Channel>2</Channel>
+ <Pos>0,0</Pos>
+ <Size>495,28</Size>
+ </Text>
+
+ <NumberPos>
+ <Style>QLabel { font: bold 24px;
+ background-color: transparent; color: #CC0000; }
+ </Style>
+ <Channel>2</Channel>
+ <Pos>0,38</Pos>
+ <Size>130,28</Size>
+ <NumberOfDigits>6</NumberOfDigits>
+ <Connection>
+ <ConfigKey>[Channel2],playposition</ConfigKey>
+ </Connection>
+ </NumberPos>
+ <!-- Album Year -->
+ <TrackProperty>
+ <TooltipId>track_year</TooltipId>
+ <Style>QLabel { font-size: 14px;
+ background-color: transparent; color: #444444; padding-left: 1%; }
+ </Style>
+ <Property>year</Property>
+ <Channel>2</Channel>
+ <Pos>145,42</Pos>
+ <Size>40,28</Size>
+ </TrackProperty>
+ <!-- Album Title -->
+ <TrackProperty>
+ <TooltipId>track_album</TooltipId>
+ <Style>QLabel { font-size: 14px;
+ background-color: transparent; color: #444444; padding-left: 1%; }
+ </Style>
+ <Property>album</Property>
+ <Channel>2</Channel>
+ <Pos>205,42</Pos>
+ <Size>280,28</Size>
+ </TrackProperty>
+ </Children>
+ </WidgetGroup>
+
+
+
+
+ <!--
+ ############################################################################################
+ ############################################################################################
+ Section: Visual
+ ############################################################################################
+ ############################################################################################
+ -->
+
+ <!--
+ **********************************************
+ CHANNEL 1
+ **********************************************
+ -->
+ <WidgetGroup>
+ <Pos>29,99</Pos>
+ <Style>QGroupBox { border: 0px solid red; }</Style>
+ <Children>
+ <Visual>
+ <TooltipId>waveform_display</TooltipId>
+ <Style>
+ </Style>
+ <Channel>1</Channel>
+ <Pos>0,1</Pos>
+ <Size>381,101</Size>
+ <BgColor>#ffffff</BgColor>
+ <HfcColor>#000000</HfcColor>
+ <SignalColor>#CC0000</SignalColor>
+ <SignalLowColor>#CC0000</SignalLowColor>
+ <SignalMidColor>#CC0000</SignalMidColor>
+ <SignalHighColor>#ff8900</SignalHighColor>
+ <BeatColor>#e0ddd7</BeatColor>
+ <BeatHighlightColor>#00FF00</BeatHighlightColor>
+ <MarkerColor>#00FF00</MarkerColor>
+ <CueColor>#e19820</CueColor>
+ <EndOfTrackColor>#ff8900</EndOfTrackColor>
+ <PlayPosColor>#00FF00</PlayPosColor>
+ <Mark>
+ <Control>cue_point</Control>
+ <Pixmap>marker_cue.png</Pixmap>
+ <Text> CUE </Text>
+ <Align>bottom</Align>
+ <Color>#FF001C</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <MarkRange>
+ <StartControl>loop_start_position</StartControl>
+ <EndControl>loop_end_position</EndControl>
+ <EnabledControl>loop_enabled</EnabledControl>
+ <Color>#00FF00</Color>
+ <DisabledColor>#FFFFFF</DisabledColor>
+ </MarkRange>
+ <Mark>
+ <Control>loop_start_position</Control>
+ <Pixmap>marker_loopin.png</Pixmap>
+ <Text>LOOP IN</Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#FFFFFF</TextColor>
+ </Mark>
+ <Mark>
+ <Control>loop_end_position</Control>
+ <Pixmap>marker_loopout.png</Pixmap>
+ <Text>LOOP OUT</Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#FFFFFF</TextColor>
+ </Mark>
+ <!--
+ The hotcues not represented by a button in the current skin show only in the waveform under two circumstances:
+ - if a MIDI device which supports more hotcues than buttons are in the current skin has them activated
+ - if you change from a skin which supports more hotcues than buttons are in the current skin (and has them activated)
+ These "special" hotcues share the color #AE5CFF to make them distinguishable (and maintainable) from the hotcues
+ represented by a button in the current skin. Mixxx 1.8 supports up to 32 hotcue. Current skins uses up to 6 buttons per channel.
+ -->
+ <Mark>
+ <Control>hotcue_1_position</Control>
+ <Pixmap>marker_hotcue_1.png</Pixmap>
+ <Text> HOTCUE 1 </Text>
+ <Align>bottom</Align>
+ <Color>#ffff00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_2_position</Control>
+ <Pixmap>marker_hotcue_2.png</Pixmap>
+ <Text> HOTCUE 2 </Text>
+ <Align>bottom</Align>
+ <Color>#ff00ff</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_3_position</Control>
+ <Pixmap>marker_hotcue_3.png</Pixmap>
+ <Text> HOTCUE 3 </Text>
+ <Align>bottom</Align>
+ <Color>#00e1e1</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_4_position</Control>
+ <Pixmap>marker_hotcue_4.png</Pixmap>
+ <Text> HOTCUE 4 </Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+
+ </Visual>
+ <!-- Channel 1: Waveform Overview -->
+ <Overview>
+ <TooltipId>waveform_overview</TooltipId>
+ <Channel>1</Channel>
+ <Pos>0,109</Pos>
+ <Size>329,40</Size>
+ <BgColor>#061319</BgColor>
+ <BgPixmap></BgPixmap>
+ <SignalColor>#CC0000</SignalColor>
+ <PlayPosColor>#00FF00</PlayPosColor>
+ <EndOfTrackColor>#000000</EndOfTrackColor>
+ <Connection>
+ <ConfigKey>[Channel1],playposition</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ </Connection>
+ </Overview>
+ <!-- Channel 1: Button play -->
+ <PushButton>
+ <Tooltip>Play/Pause&#10;Left-click: Toggles playing or pausing the track.&#10;Right-click: Places a Cue-point at the current point in the track.&#10;</Tooltip>
+ <Style></Style>
+ <NumberStates>2</NumberStates>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_play.png</Pressed>
+ <Unpressed>btn_play.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_play_over.png</Pressed>
+ <Unpressed>btn_play_over.png</Unpressed>
+ </State>
+ <Pos>388,0</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],play</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],cue_set</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ </PushButton>
+ <!-- Channel 1: Button cue -->
+ <PushButton>
+ <Tooltip>Cue&#10;Left-click (while playing): The track will seek to the cue-point and play.&#10;Left-click (while stopped): Places a cue-point at the current position in the track.&#10;Right-click: Will seek to the cue-point and stop.&#10;</Tooltip>
+ <Style></Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_cue_over.png</Pressed>
+ <Unpressed>btn_cue.png</Unpressed>
+ </State>
+ <Pos>437,109</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],cue_default</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],cue_default</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],cue_gotoandstop</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],cue_gotoandstop</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+ <!-- Channel 1: Button ff -->
+ <PushButton>
+ <Tooltip>Fast Forward&#10;Left-click: Fast forward through the track.&#10;Right-click: Jumps to the end of the track.&#10;</Tooltip>
+ <Style></Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_forward_over.png</Pressed>
+ <Unpressed>btn_forward.png</Unpressed>
+ </State>
+ <Pos>385,109</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],fwd</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],fwd</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],end</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],end</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+ <!-- Channel 1: Button rr -->
+ <PushButton>
+ <Tooltip>Fast Rewind&#10;Left-click: Fast rewind through the track.&#10;Right-click: Jumps to the beginning of the track.&#10;</Tooltip>
+ <Style></Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_rewind_over.png</Pressed>
+ <Unpressed>btn_rewind.png</Unpressed>
+ </State>
+ <Pos>335,109</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],back</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],back</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],start</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel1],start</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+ </Children>
+ </WidgetGroup>
+
+ <!-- #############################################################
+ Channel 2
+ ########################################################## -->
+
+ <WidgetGroup>
+ <Pos>769,99</Pos>
+ <Style>QGroupBox { border: 0px solid red; }</Style>
+ <Children>
+ <!-- Channel 2: Waveform Display -->
+ <Visual>
+ <TooltipId>waveform_display</TooltipId>
+ <Style></Style>
+ <Channel>2</Channel>
+ <Pos>101,1</Pos>
+ <Size>381,101</Size>
+ <BgColor>#ffffff</BgColor>
+ <HfcColor>#000000</HfcColor>
+ <SignalColor>#CC0000</SignalColor>
+ <SignalLowColor>#CC0000</SignalLowColor>
+ <SignalMidColor>#CC0000</SignalMidColor>
+ <SignalHighColor>#ff8900</SignalHighColor>
+ <BeatColor>#e0ddd7</BeatColor>
+ <BeatHighlightColor>#00FF00</BeatHighlightColor>
+ <MarkerColor>#00FF00</MarkerColor>
+ <CueColor>#e19820</CueColor>
+ <PlayPosColor>#00FF00</PlayPosColor>
+ <Mark>
+ <Control>cue_point</Control>
+ <Pixmap>marker_cue.png</Pixmap>
+ <Text> CUE </Text>
+ <Align>bottom</Align>
+ <Color>#FF001C</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <MarkRange>
+ <StartControl>loop_start_position</StartControl>
+ <EndControl>loop_end_position</EndControl>
+ <EnabledControl>loop_enabled</EnabledControl>
+ <Color>#00FF00</Color>
+ <DisabledColor>#FFFFFF</DisabledColor>
+ </MarkRange>
+ <Mark>
+ <Control>loop_start_position</Control>
+ <Pixmap>marker_loopin.png</Pixmap>
+ <Text>LOOP IN</Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#FFFFFF</TextColor>
+ </Mark>
+ <Mark>
+ <Control>loop_end_position</Control>
+ <Pixmap>marker_loopout.png</Pixmap>
+ <Text>LOOP OUT</Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#FFFFFF</TextColor>
+ </Mark>
+ <!--
+ The hotcues not represented by a button in the current skin show only in the waveform under two circumstances:
+ - if a MIDI device which supports more hotcues than buttons are in the current skin has them activated
+ - if you change from a skin which supports more hotcues than buttons are in the current skin (and has them activated)
+ These "special" hotcues share the color #AE5CFF to make them distinguishable (and maintainable) from the hotcues
+ represented by a button in the current skin. Mixxx 1.8 supports up to 32 hotcue. Current skins uses up to 6 buttons per channel.
+ -->
+ <Mark>
+ <Control>hotcue_1_position</Control>
+ <Pixmap>marker_hotcue_1.png</Pixmap>
+ <Text> HOTCUE 1 </Text>
+ <Align>bottom</Align>
+ <Color>#ffff00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_2_position</Control>
+ <Pixmap>marker_hotcue_2.png</Pixmap>
+ <Text> HOTCUE 2 </Text>
+ <Align>bottom</Align>
+ <Color>#ff00ff</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_3_position</Control>
+ <Pixmap>marker_hotcue_3.png</Pixmap>
+ <Text> HOTCUE 3 </Text>
+ <Align>bottom</Align>
+ <Color>#00e1e1</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+ <Mark>
+ <Control>hotcue_4_position</Control>
+ <Pixmap>marker_hotcue_4.png</Pixmap>
+ <Text> HOTCUE 4 </Text>
+ <Align>bottom</Align>
+ <Color>#00FF00</Color>
+ <TextColor>#333333</TextColor>
+ </Mark>
+
+ </Visual>
+
+ <!-- Channel 2: Waveform Overview -->
+ <Overview>
+ <TooltipId>waveform_overview</TooltipId>
+
+ <Channel>2</Channel>
+ <Pos>153,109</Pos>
+ <Size>329,40</Size>
+ <BgColor>#FFFFFF</BgColor>
+ <SignalColor>#CC0000</SignalColor>
+ <PlayPosColor>#00FF00</PlayPosColor>
+ <Connection>
+ <ConfigKey>[Channel2],playposition</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ </Connection>
+ </Overview>
+
+ <!-- Channel 2: Button play -->
+ <PushButton>
+ <Tooltip>Play/Pause&#10;Left-click: Toggles playing or pausing the track.&#10;Right-click: Places a Cue-point at the current point in the track.&#10;</Tooltip>
+ <Style></Style>
+ <NumberStates>2</NumberStates>
+ <RightClickIsPushButton>true</RightClickIsPushButton>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_play.png</Pressed>
+ <Unpressed>btn_play.png</Unpressed>
+ </State>
+ <State>
+ <Number>1</Number>
+ <Pressed>btn_play_over.png</Pressed>
+ <Unpressed>btn_play_over.png</Unpressed>
+ </State>
+ <Pos>0,0</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],play</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],cue_set</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ <ConnectValueToWidget>false</ConnectValueToWidget>
+ </Connection>
+ </PushButton>
+
+ <!-- Channel 2: Button cue -->
+ <PushButton>
+ <Tooltip>Cue&#10;Left-click (while playing): The track will seek to the cue-point and play.&#10;Left-click (while stopped): Places a cue-point at the current position in the track.&#10;Right-click: Will seek to the cue-point and stop.&#10;</Tooltip>
+ <Style></Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_cue_over.png</Pressed>
+ <Unpressed>btn_cue.png</Unpressed>
+ </State>
+ <Pos>0,109</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],cue_default</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],cue_default</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],cue_gotoandstop</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],cue_gotoandstop</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+
+ <!-- Channel 2: Button ff -->
+ <PushButton>
+ <Tooltip>Fast Forward&#10;Left-click: Fast forward through the track.&#10;Right-click: Jumps to the end of the track.&#10;</Tooltip>
+ <Style></Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_forward_over.png</Pressed>
+ <Unpressed>btn_forward.png</Unpressed>
+ </State>
+ <Pos>101,109</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],fwd</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],fwd</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],end</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],end</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+
+ <!-- Channel 2: Button rr -->
+ <PushButton>
+ <Tooltip>Fast Rewind&#10;Left-click: Fast rewind through the track.&#10;Right-click: Jumps to the beginning of the track.&#10;</Tooltip>
+ <Style></Style>
+ <NumberStates>1</NumberStates>
+ <State>
+ <Number>0</Number>
+ <Pressed>btn_rewind_over.png</Pressed>
+ <Unpressed>btn_rewind.png</Unpressed>
+ </State>
+ <Pos>51,109</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],back</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],back</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>LeftButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],start</ConfigKey>
+ <EmitOnDownPress>true</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ <Connection>
+ <ConfigKey>[Channel2],start</ConfigKey>
+ <EmitOnDownPress>false</EmitOnDownPress>
+ <ButtonState>RightButton</ButtonState>
+ </Connection>
+ </PushButton>
+ </Children>
+ </WidgetGroup>
+
+ <!--
+ **********************************************
+ Visual - Volume level display
+ **********************************************
+ -->
+ <WidgetGroup>
+ <Pos>520,114</Pos>
+ <Style>QGroupBox { border: 0px solid red; }</Style>
+ <Children>
+
+ <!-- CHANNEL 1 -->
+ <VuMeter>
+ <Tooltip>Channel volume meter&#10;Shows the left channel (1) volume&#10;</Tooltip>
+ <Style></Style>
+ <PathVu>btn_volume_display_small_over.png</PathVu>
+ <PathBack>btn_volume_display_small.png</PathBack>
+ <Pos>24,34</Pos>
+ <Horizontal>false</Horizontal>
+ <PeakHoldSize>5</PeakHoldSize>
+ <PeakHoldTime>500</PeakHoldTime>
+ <PeakFallTime>50</PeakFallTime>
+ <PeakFallStep>1</PeakFallStep>
+ <Connection>
+ <ConfigKey>[Channel1],VuMeter</ConfigKey>
+ </Connection>
+ </VuMeter>
+ <StatusLight>
+ <Tooltip>Peak Indicator&#10;Indicates when the signal on the channel is clipping,&#10;(too loud for the hardware and is being distorted).&#10;</Tooltip>
+ <Style></Style>
+ <PathStatusLight>btn_clipping_over.png</PathStatusLight>
+ <PathBack>btn_clipping.png</PathBack>
+ <Pos>24,34</Pos>
+ <Connection>
+ <ConfigKey>[Channel1],PeakIndicator</ConfigKey>
+ </Connection>
+ </StatusLight>
+
+
+ <!-- MASTER CHANNEL -->
+ <VuMeter>
+ <Tooltip>Master channel volume meter&#10;Shows the current master volume for the left channel.&#10;</Tooltip>
+ <Style></Style>
+ <PathVu>btn_volume_display_over.png</PathVu>
+ <PathBack>btn_volume_display.png</PathBack>
+ <Pos>108,0</Pos>
+ <PeakHoldSize>5</PeakHoldSize>
+ <PeakHoldTime>500</PeakHoldTime>
+ <PeakFallTime>50</PeakFallTime>
+ <PeakFallStep>1</PeakFallStep>
+ <Connection>
+ <ConfigKey>[Master],VuMeterL</ConfigKey>
+ </Connection>
+ </VuMeter>
+ <VuMeter>
+ <Tooltip>Master channel volume meter&#10;Shows the current master volume for the right channel.&#10;</Tooltip>
+ <Style></Style>
+ <PathVu>btn_volume_display_over.png</PathVu>
+ <PathBack>btn_volume_display.png</PathBack>
+ <Pos>122,0</Pos>
+ <PeakHoldSize>5</PeakHoldSize>
+ <PeakHoldTime>500</PeakHoldTime>
+ <PeakFallTime>50</PeakFallTime>
+ <PeakFallStep>1</PeakFallStep>
+ <Connection>
+ <ConfigKey>[Master],VuMeterR</ConfigKey>
+ </Connection>
+ </VuMeter>
+ <StatusLight>
+ <Tooltip>Master Peak Indicator&#10;Indicates when the signal on the Master output is clipping,&#10;(too loud for the hardware and is being distorted).&#10;</Tooltip>
+ <Style></Style>
+ <PathStatusLight>btn_clipping_master_over.png</PathStatusLight>
+ <PathBack>btn_clipping_master.png</PathBack>
+ <Pos>108,0</Pos>
+ <Connection>
+ <ConfigKey>[Master],PeakIndicator</ConfigKey>
+ </Connection>
+ </StatusLight>
+
+ <!-- CHANNEL 2 -->
+ <VuMeter>
+ <Tooltip>Channel volume meter&#10;Shows the right channel (2) volume&#10;</Tooltip>
+ <Style></Style>
+ <PathVu>btn_volume_display_small_over.png</PathVu>
+ <PathBack>btn_volume_display_small.png</PathBack>
+ <Pos>204,34</Pos>
+ <Horizontal>false</Horizontal>
+ <PeakHoldSize>5</PeakHoldSize>
+ <PeakHoldTime>500</PeakHoldTime>
+ <PeakFallTime>50</PeakFallTime>
+ <PeakFallStep>1</PeakFallStep>
+ <Connection>
+ <ConfigKey>[Channel2],VuMeter</ConfigKey>
+ </Connection>
+ </VuMeter>
+
+ <StatusLight>
+ <Tooltip>Peak Indicator&#10;Indicates when the signal on the channel is clipping,&#10;(too loud for the hardware and is being distorted).&#10;</Tooltip>
+ <Style></Style>
+ <PathStatusLight>btn_clipping_over.png</PathStatusLight>
+ <PathBack>btn_clipping.png</PathBack>
+ <Pos>204,34</Pos>
+ <Connection>
+ <ConfigKey>[Channel2],PeakIndicator</ConfigKey>
+ </Connection>
+ </StatusLight>
+
+ </Children>
+ </WidgetGroup>
+
+ <!--
+ **********************************************
+ Visual - Clock
+ **********************************************
+ -->
+ <Time>
+ <TooltipId>time</TooltipId>
+ <Style>QLabel { font-size: 15px/17px Arial; color: #acacac; }</Style>
+ <Pos>606,220</Pos>
+ <Size>150,50</Size>
+ <ShowSeconds>true</ShowSeconds>
+ <ClockFormat>24</ClockFormat>
+ </Time>
+
+</skin>
diff --git a/RHMixxx1280x800/unused.zip b/RHMixxx1280x800/unused.zip
new file mode 100644
index 0000000..afed3b5
--- /dev/null
+++ b/RHMixxx1280x800/unused.zip
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