diff options
author | Christian Pointner <equinox@spreadspace.org> | 2014-03-04 13:07:08 (GMT) |
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committer | Christian Pointner <equinox@spreadspace.org> | 2014-03-04 13:07:08 (GMT) |
commit | 6ffe701b02312c9a8d90d462aa6ff0727d67f9e0 (patch) | |
tree | 949e4e0c952d888ee17fb457289803830064bbd0 /RHMixxx1280x800 | |
parent | dccc4c53cfc4eb5e2279dcc434be4e97d758bef9 (diff) |
added base from RRR-mixxx-skin-master
Diffstat (limited to 'RHMixxx1280x800')
37 files changed, 2861 insertions, 0 deletions
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b/RHMixxx1280x800/marker_loopout.png diff --git a/RHMixxx1280x800/original_skin.xml b/RHMixxx1280x800/original_skin.xml new file mode 100755 index 0000000..265a551 --- /dev/null +++ b/RHMixxx1280x800/original_skin.xml @@ -0,0 +1,1864 @@ + <!-- + Campcaster, Skin for Mixxx 1.8.x + www.mixxx.org + Copyright (C) 2010 Sourcefabric; www.sourcefabric.org + This skin is based on the "Deere" Skin for Mixxx 1.8.x by jus + The "Campcaster" skin for Mixxx is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported license. + http://creativecommons.org/licenses/by-sa/3.0/ + + You are free: + to Share - to copy, distribute and transmit the work + to Remix - to adapt the work + + Under the following conditions: + Attribution - You must attribute the work in the manner specified by the author or licensor + (but not in any way that suggests that they endorse you or your use of the work). + + Share Alike - If you alter, transform, or build upon this work, you may distribute + the resulting work only under the same or similar license to this one. + --> + + <!-- + CHANGELOG + v1.0(1/11/2010) + * Initial port of Parsons School design to Mixxx + --> + +<!DOCTYPE skin> +<skin> + <!-- + ############################################################################################ + ############################################################################################ + Section: General + ############################################################################################ + ############################################################################################ + --> + + <!-- + ********************************************** + General- Skin Colour Scheme (Option not used by this skin) + ********************************************** + --> + + <!-- + ********************************************** + General- Main background picture + ********************************************** + --> + <Background> + <Path>background1280x800.png</Path> + <BgColor>#FFFFFF</BgColor> + </Background> + + <!-- + ********************************************** + General- Search and Library display + ********************************************** + --> + <TableView> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + QLabel { font: 13px/15px FreeSans, Arial, sans-serif; + background-color: transparent; color: #CCCCCC; text-align: left; padding-left: 1%; } + QTableView { font: 13px/15px FreeSans, Arial, sans-serif; + background: #ebebeb; alternate-background-color: #cfdee7; color: #000000; } + QHeaderView { font: 11px/13px FreeSans, Arial, sans-serif; } + QRadioButton { color: #000000; } + QTextBrowser { background: #ebebeb; color: #000000; } + WLibrarySidebar { background: #4889c3; color: #FFFFFF; } + WSearchLineEdit { background: #ebebeb; color: #000000; } + </Style> + <Pos>6,349</Pos> + <Size>1252,346</Size> + <BgColor>#FFFFFF</BgColor> + <FgColor>#333333</FgColor> + <BgColorRowEven>#ebebeb</BgColorRowEven> + <BgColorRowUneven>#cfdee7</BgColorRowUneven> + </TableView> + + <!-- + ############################################################################################ + ############################################################################################ + Section: Visual + ############################################################################################ + ############################################################################################ + --> + + <!-- + ********************************************** + Visual- Waveform + ********************************************** + --> + <Visual> + <Tooltip>Waveform display Shows the loaded tracks' waveforms near the playback position. Drag with mouse to control sound playback. Drop tracks from external file manager here. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Channel>1</Channel> + <Pos>11,90</Pos> + <Size>404,102</Size> + <BgColor>#ffffff</BgColor> + <HfcColor>#000000</HfcColor> + <SignalColor>#4889c3</SignalColor> + <BeatColor>#e0ddd7</BeatColor> + <BeatHighlightColor>#00FF00</BeatHighlightColor> + <MarkerColor>#00FF00</MarkerColor> + <CueColor>#e20020</CueColor> + <MarkRange> + <StartControl>loop_start_position</StartControl> + <EndControl>loop_end_position</EndControl> + <EnabledControl>loop_enabled</EnabledControl> + <Color>#00FF00</Color> + <DisabledColor>#FFFFFF</DisabledColor> + </MarkRange> + <Mark> + <Control>loop_start_position</Control> + <Pixmap>marker_loopin1.png</Pixmap> + <Text>LOOP IN</Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#FFFFFF</TextColor> + </Mark> + <Mark> + <Control>loop_end_position</Control> + <Pixmap>marker_loopout1.png</Pixmap> + <Text>LOOP OUT</Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#FFFFFF</TextColor> + </Mark> + <!-- + The hotcues not represented by a button in the current skin show only in the waveform under two circumstances: + - if a MIDI device which supports more hotcues than buttons are in the current skin has them activated + - if you change from a skin which supports more hotcues than buttons are in the current skin (and has them activated) + These "special" hotcues share the color #AE5CFF to make them distinguishable (and maintainable) from the hotcues + represented by a button in the current skin. Mixxx 1.8 supports up to 32 hotcue. Current skins uses up to 6 buttons per channel. + --> + <Mark> + <Control>hotcue_1_position</Control> + <Pixmap>marker_hotcue1_1.png</Pixmap> + <Text> HOTCUE 1 </Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_2_position</Control> + <Pixmap>marker_hotcue1_2.png</Pixmap> + <Text> HOTCUE 2 </Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_3_position</Control> + <Pixmap>marker_hotcue1_3.png</Pixmap> + <Text> HOTCUE 3 </Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_4_position</Control> + <Pixmap>marker_hotcue1_4.png</Pixmap> + <Text> HOTCUE 4 </Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_5_position</Control> + <Text> HOTCUE 5 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_6_position</Control> + <Text> HOTCUE 6 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_7_position</Control> + <Text> HOTCUE 7 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_8_position</Control> + <Text> HOTCUE 8 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_9_position</Control> + <Text> HOTCUE 9 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_10_position</Control> + <Text> HOTCUE 10 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_11_position</Control> + <Text> HOTCUE 11 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_12_position</Control> + <Text> HOTCUE 12 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_13_position</Control> + <Text> HOTCUE 13 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_14_position</Control> + <Text> HOTCUE 14 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_15_position</Control> + <Text> HOTCUE 15 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_16_position</Control> + <Text> HOTCUE 16 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_17_position</Control> + <Text> HOTCUE 17 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_18_position</Control> + <Text> HOTCUE 18 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_19_position</Control> + <Text> HOTCUE 19 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_20_position</Control> + <Text> HOTCUE 20 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_21_position</Control> + <Text> HOTCUE 21 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_22_position</Control> + <Text> HOTCUE 22 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_23_position</Control> + <Text> HOTCUE 23 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_24_position</Control> + <Text> HOTCUE 24 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_25_position</Control> + <Text> HOTCUE 25 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_26_position</Control> + <Text> HOTCUE 26 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_27_position</Control> + <Text> HOTCUE 27 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_28_position</Control> + <Text> HOTCUE 28 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_29_position</Control> + <Text> HOTCUE 29 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_30_position</Control> + <Text> HOTCUE 30 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_31_position</Control> + <Text> HOTCUE 31 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_32_position</Control> + <Text> HOTCUE 32 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + + <Mark> + <Control>cue_point</Control> + <Pixmap>marker_cue1.png</Pixmap> + <Text> CUE </Text> + <Align>bottom</Align> + <Color>#FF001C</Color> + <TextColor>#333333</TextColor> + </Mark> + </Visual> + <Visual> + <Tooltip>Waveform display Shows the loaded tracks' waveforms near the playback position. Drag with mouse to control sound playback. Drop tracks from external file manager here. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Channel>2</Channel> + <Pos>850,90</Pos> + <Size>403,102</Size> + <BgColor>#ffffff</BgColor> + <HfcColor>#000000</HfcColor> + <SignalColor>#4889c3</SignalColor> + <BeatColor>#e0ddd7</BeatColor> + <BeatHighlightColor>#00FF00</BeatHighlightColor> + <MarkerColor>#00FF00</MarkerColor> + <CueColor>#e20020</CueColor> + <MarkRange> + <StartControl>loop_start_position</StartControl> + <EndControl>loop_end_position</EndControl> + <EnabledControl>loop_enabled</EnabledControl> + <Color>#00FF00</Color> + <DisabledColor>#FFFFFF</DisabledColor> + </MarkRange> + <Mark> + <Control>loop_start_position</Control> + <Pixmap>marker_loopin1.png</Pixmap> + <Text>LOOP IN</Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#FFFFFF</TextColor> + </Mark> + <Mark> + <Control>loop_end_position</Control> + <Pixmap>marker_loopout1.png</Pixmap> + <Text>LOOP OUT</Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#FFFFFF</TextColor> + </Mark> + <!-- + The hotcues not represented by a button in the current skin show only in the waveform under two circumstances: + - if a MIDI device which supports more hotcues than buttons are in the current skin has them activated + - if you change from a skin which supports more hotcues than buttons are in the current skin (and has them activated) + These "special" hotcues share the color #AE5CFF to make them distinguishable (and maintainable) from the hotcues + represented by a button in the current skin. Mixxx 1.8 supports up to 32 hotcue. Current skins uses up to 6 buttons per channel. + --> + <Mark> + <Control>hotcue_1_position</Control> + <Pixmap>marker_hotcue1_1.png</Pixmap> + <Text> HOTCUE 1 </Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_2_position</Control> + <Pixmap>marker_hotcue1_2.png</Pixmap> + <Text> HOTCUE 2 </Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_3_position</Control> + <Pixmap>marker_hotcue1_3.png</Pixmap> + <Text> HOTCUE 3 </Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_4_position</Control> + <Pixmap>marker_hotcue1_4.png</Pixmap> + <Text> HOTCUE 4 </Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_5_position</Control> + <Text> HOTCUE 5 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_6_position</Control> + <Text> HOTCUE 6 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_7_position</Control> + <Text> HOTCUE 7 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_8_position</Control> + <Text> HOTCUE 8 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_9_position</Control> + <Text> HOTCUE 9 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_10_position</Control> + <Text> HOTCUE 10 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_11_position</Control> + <Text> HOTCUE 11 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_12_position</Control> + <Text> HOTCUE 12 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_13_position</Control> + <Text> HOTCUE 13 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_14_position</Control> + <Text> HOTCUE 14 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_15_position</Control> + <Text> HOTCUE 15 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_16_position</Control> + <Text> HOTCUE 16 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_17_position</Control> + <Text> HOTCUE 17 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_18_position</Control> + <Text> HOTCUE 18 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_19_position</Control> + <Text> HOTCUE 19 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_20_position</Control> + <Text> HOTCUE 20 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_21_position</Control> + <Text> HOTCUE 21 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_22_position</Control> + <Text> HOTCUE 22 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_23_position</Control> + <Text> HOTCUE 23 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_24_position</Control> + <Text> HOTCUE 24 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_25_position</Control> + <Text> HOTCUE 25 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_26_position</Control> + <Text> HOTCUE 26 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_27_position</Control> + <Text> HOTCUE 27 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_28_position</Control> + <Text> HOTCUE 28 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_29_position</Control> + <Text> HOTCUE 29 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_30_position</Control> + <Text> HOTCUE 30 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_31_position</Control> + <Text> HOTCUE 31 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_32_position</Control> + <Text> HOTCUE 32 </Text> + <Align>center</Align> + <Color>#AE5CFF</Color> + <TextColor>#333333</TextColor> + </Mark> + + <Mark> + <Control>cue_point</Control> + <Pixmap>marker_cue1.png</Pixmap> + <Text> CUE </Text> + <Align>bottom</Align> + <Color>#FF001C</Color> + <TextColor>#333333</TextColor> + </Mark> + </Visual> + + <!-- + ********************************************** + Visaul- Waveform overview + ********************************************** + --> + <Overview> + <Tooltip>Waveform overview Shows information about the track currently loaded in this channel. Jump around in the track by clicking somewhere on the waveform. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Channel>1</Channel> + <Pos>11,197</Pos> + <Size>207,40</Size> + <BgColor>#FFFFFF</BgColor> + <SignalColor>#4889c3</SignalColor> + <MarkerColor>#00FF00</MarkerColor> + <Connection> + <ConfigKey>[Channel1],playposition</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + </Connection> + </Overview> + <Overview> + <Tooltip>Waveform overview Shows information about the track currently loaded in this channel. Jump around in the track by clicking somewhere on the waveform. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Channel>2</Channel> + <Pos>1045,197</Pos> + <Size>207,40</Size> + <BgColor>#FFFFFF</BgColor> + <SignalColor>#4889c3</SignalColor> + <MarkerColor>#00FF00</MarkerColor> + <Connection> + <ConfigKey>[Channel2],playposition</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + </Connection> + </Overview> + + <!-- + ********************************************** + Visual - Volume level display + ********************************************** + --> + <VuMeter> + <Tooltip>Channel volume meter Shows the current channel volume </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <PathVu>btn_volume_display1_over.png</PathVu> + <PathBack>btn_volume_display1.png</PathBack> + <Pos>610,114</Pos> + <Horizontal>false</Horizontal> + <PeakHoldSize>5</PeakHoldSize> + <PeakHoldTime>500</PeakHoldTime> + <PeakFallTime>50</PeakFallTime> + <PeakFallStep>1</PeakFallStep> + <Connection> + <ConfigKey>[Channel1],VuMeter</ConfigKey> + </Connection> + </VuMeter> + <VuMeter> + <Tooltip>Channel volume meter Shows the current channel volume </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <PathVu>btn_volume_display2_over.png</PathVu> + <PathBack>btn_volume_display2.png</PathBack> + <Pos>645,114</Pos> + <Horizontal>false</Horizontal> + <PeakHoldSize>5</PeakHoldSize> + <PeakHoldTime>500</PeakHoldTime> + <PeakFallTime>50</PeakFallTime> + <PeakFallStep>1</PeakFallStep> + <Connection> + <ConfigKey>[Channel2],VuMeter</ConfigKey> + </Connection> + </VuMeter> + + <VuMeter> + <Tooltip>Master channel volume meter Outputs the current instantaneous master volume for the left channel. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <PathVu>btn_volume_display_master1_over.png</PathVu> + <PathBack>btn_volume_display_master1.png</PathBack> + <Pos>624,114</Pos> + <PeakHoldSize>5</PeakHoldSize> + <PeakHoldTime>500</PeakHoldTime> + <PeakFallTime>50</PeakFallTime> + <PeakFallStep>1</PeakFallStep> + <Connection> + <ConfigKey>[Master],VuMeterL</ConfigKey> + </Connection> + </VuMeter> + <VuMeter> + <Tooltip>Master channel volume meter Outputs the current instantaneous master volume for the right channel. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <PathVu>btn_volume_display_master2_over.png</PathVu> + <PathBack>btn_volume_display_master2.png</PathBack> + <Pos>632,114</Pos> + <PeakHoldSize>5</PeakHoldSize> + <PeakHoldTime>500</PeakHoldTime> + <PeakFallTime>50</PeakFallTime> + <PeakFallStep>1</PeakFallStep> + <Connection> + <ConfigKey>[Master],VuMeterR</ConfigKey> + </Connection> + </VuMeter> + + <!-- + ********************************************** + Visual- Volume peak indicator + ********************************************** + --> + <StatusLight> + <Tooltip>Peak Indicator Indicates when the signal on the channel is clipping, (too loud for the hardware and is being distorted). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <PathStatusLight>btn_clipping1_over.png</PathStatusLight> + <PathBack>btn_clipping1.png</PathBack> + <Pos>610,122</Pos> + <Connection> + <ConfigKey>[Channel1],PeakIndicator</ConfigKey> + </Connection> + </StatusLight> + <StatusLight> + <Tooltip>Peak Indicator Indicates when the signal on the channel is clipping, (too loud for the hardware and is being distorted). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <PathStatusLight>btn_clipping2_over.png</PathStatusLight> + <PathBack>btn_clipping2.png</PathBack> + <Pos>645,122</Pos> + <Connection> + <ConfigKey>[Channel2],PeakIndicator</ConfigKey> + </Connection> + </StatusLight> + <StatusLight> + <Tooltip>Master Peak Indicator Indicates when the signal on the Master output is clipping, (too loud for the hardware and is being distorted). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <PathStatusLight>btn_clipping_master_over.png</PathStatusLight> + <PathBack>btn_clipping_master.png</PathBack> + <Pos>624,122</Pos> + <Connection> + <ConfigKey>[Master],PeakIndicator</ConfigKey> + </Connection> + </StatusLight> + + <!-- + ############################################################################################ + ############################################################################################ + Section: Text + ############################################################################################ + ############################################################################################ + --> + + <!-- + ********************************************** + Text- Track information + ********************************************** + --> + <Text> + <Tooltip>Track information Displays the Name and Title of the loaded track. Informations are extracted from the tracks tags. </Tooltip> + <Style>QLabel { font: bold 16px/18px FreeSans, Arial, sans-serif; + background-color: transparent; color: #000000; text-align: left; padding-left: 1%; } + QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Channel>1</Channel> + <Pos>11,20</Pos> + <Size>506,28</Size> + </Text> + <Text> + <Tooltip>Track information Displays the Name and Title of the loaded track. Informations are extracted from the tracks tags. </Tooltip> + <Style>QLabel { font: bold 16px/18px FreeSans, Arial, sans-serif; + background-color: transparent; color: #000000; text-align: left;padding-left: 1%; } + QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Channel>2</Channel> + <Pos>751,20</Pos> + <Size>506,28</Size> + </Text> + + <!-- + ********************************************** + Text- BPM number display DELETED (micz) + ********************************************** + --> + + <!-- + ********************************************** + Text- Playing position / Time remaining + ********************************************** + --> + <NumberPos> + <Tooltip>Time information Displays the current playback position or remaining time of the loaded track. Depends on your settings in Preferences→Interface→Position display. </Tooltip> + <Style>QLabel { font: bold 16px/18px FreeSans, Arial, sans-serif; + background-color: transparent; color: #000000; text-align: left;padding-left: 1%; } + QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Channel>1</Channel> + <Pos>11,52</Pos> + <Size>506,28</Size> + <NumberOfDigits>6</NumberOfDigits> + <Connection> + <ConfigKey>[Channel1],playposition</ConfigKey> + </Connection> + </NumberPos> + <NumberPos> + <Tooltip>Time information Displays the current playback position or remaining time of the loaded track. Depends on your settings in Preferences→Interface→Position display. </Tooltip> + <Style>QLabel { font: bold 16px/18px FreeSans, Arial, sans-serif; + background-color: transparent; color: #000000; text-align: left;padding-left: 1%; } + QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Channel>2</Channel> + <Pos>751,52</Pos> + <Size>506,28</Size> + <NumberOfDigits>6</NumberOfDigits> + <Connection> + <ConfigKey>[Channel2],playposition</ConfigKey> + </Connection> + </NumberPos> + + <!-- + ********************************************** + Text- Pitch rate display DELETED (micz) + ********************************************** + --> + + <!-- + ############################################################################################ + ############################################################################################ + Section: Slider + ############################################################################################ + ############################################################################################ + --> + + <!-- + ********************************************** + Slider- Channel Volume + ********************************************** + --> + <SliderComposed> + <Tooltip>Volume control Adjust the volume of the selected channel. Right-click: Reset to default value </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Handle>knob_volume1.png</Handle> + <Slider>slider_volume1.png</Slider> + <Pos>550,83</Pos> + <Horizontal>false</Horizontal> + <Connection> + <ConfigKey>[Channel1],volume</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + </Connection> + </SliderComposed> + <SliderComposed> + <Tooltip>Volume control Adjust the volume of the selected channel. Right-click: Reset to default value </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Handle>knob_volume2.png</Handle> + <Slider>slider_volume2.png</Slider> + <Pos>664,83</Pos> + <Horizontal>false</Horizontal> + <Connection> + <ConfigKey>[Channel2],volume</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + </Connection> + </SliderComposed> + + <!-- + ********************************************** + Slider- Crossfader + ********************************************** + --> + <SliderComposed> + <Tooltip>Crossfader Fade between the channels and define what you hear through the master output. Right-click: Reset to default value Change the crossfader curve in Preferences→Crossfader </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <Handle>knob_crossfader.png</Handle> + <Slider>slider_crossfader.png</Slider> + <Pos>538,270</Pos> + <Horizontal>true</Horizontal> + <Connection> + <ConfigKey>[Master],crossfader</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + </Connection> + </SliderComposed> + + <!-- + ********************************************** + Slider- Pitch control DELETED (micz) + ********************************************** + --> + + <!-- + ############################################################################################ + ############################################################################################ + Section: Buttons + ############################################################################################ + ############################################################################################ + --> + + <!-- + **************************************** + Button- Play + **************************************** + --> + <PushButton> + <Tooltip>Play/Pause Left-click: Toggles playing or pausing the track. Right-click: Places a Cue-point at the current position on the waveform. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_play1.png</Pressed> + <Unpressed>btn_play1.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_play1_over.png</Pressed> + <Unpressed>btn_play1_over.png</Unpressed> + </State> + <Pos>419,89</Pos> + <Connection> + <ConfigKey>[Channel1],play</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],cue_set</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Play/Pause Left-click: Toggles playing or pausing the track. Right-click: Places a Cue-point at the current position on the waveform. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_play2.png</Pressed> + <Unpressed>btn_play2.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_play2_over.png</Pressed> + <Unpressed>btn_play2_over.png</Unpressed> + </State> + <Pos>750,89</Pos> + <Connection> + <ConfigKey>[Channel2],play</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],cue_set</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + </PushButton> + + <!-- + ********************************************** + Button- Cue + ********************************************** + --> + <PushButton> + <Tooltip>Cue Left-click (while playing): The track will seek to the cue-point and stop (=CDJ) OR play (=simple). Change the default cue behaviour in Preferences→Interface. Left-click (while stopped): Places a cue-point at the current position on the waveform. Right-click: The track will seek to the cue-point and stop. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_cue1_over.png</Pressed> + <Unpressed>btn_cue1.png</Unpressed> + </State> + <Pos>468,196</Pos> + <Connection> + <ConfigKey>[Channel1],cue_default</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],cue_default</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],cue_gotoandstop</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],cue_gotoandstop</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Cue Left-click (while playing): The track will seek to the cue-point and stop (=CDJ) OR play (=simple). Change the default cue behaviour in Preferences→Interface. Left-click (while stopped): Places a cue-point at the current position on the waveform. Right-click: The track will seek to the cue-point and stop. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_cue2_over.png</Pressed> + <Unpressed>btn_cue2.png</Unpressed> + </State> + <Pos>750,196</Pos> + <Connection> + <ConfigKey>[Channel2],cue_default</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],cue_default</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],cue_gotoandstop</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],cue_gotoandstop</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + + <!-- + ********************************************** + Button- Hotcue + ********************************************** + --> + <PushButton> + <Tooltip>Hotcue Left-click: If Hotcue is set, seeks the player to Hotcue position. If Hotcue is not set, sets Hotcue to the current play position. Right-click: If Hotcue is set, clears its hotcue status (delete). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <LeftClickIsPushButton>true</LeftClickIsPushButton> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_hotcue1_over.png</Pressed> + <Unpressed>btn_hotcue1.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_hotcue1.png</Pressed> + <Unpressed>btn_hotcue1_over.png</Unpressed> + </State> + <Pos>273,197</Pos> + <Connection> + <ConfigKey>[Channel1],hotcue_1_activate</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_1_activate</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_1_clear</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_1_clear</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_1_enabled</ConfigKey> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Hotcue Left-click: If Hotcue is set, seeks the player to Hotcue position. If Hotcue is not set, sets Hotcue to the current play position. Right-click: If Hotcue is set, clears its hotcue status (delete). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <LeftClickIsPushButton>true</LeftClickIsPushButton> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_hotcue2_over.png</Pressed> + <Unpressed>btn_hotcue2.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_hotcue2.png</Pressed> + <Unpressed>btn_hotcue2_over.png</Unpressed> + </State> + <Pos>298,197</Pos> + <Connection> + <ConfigKey>[Channel1],hotcue_2_activate</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_2_activate</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_2_clear</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_2_clear</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_2_enabled</ConfigKey> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Hotcue Left-click: If Hotcue is set, seeks the player to Hotcue position. If Hotcue is not set, sets Hotcue to the current play position. Right-click: If Hotcue is set, clears its hotcue status (delete). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <LeftClickIsPushButton>true</LeftClickIsPushButton> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_hotcue3_over.png</Pressed> + <Unpressed>btn_hotcue3.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_hotcue3.png</Pressed> + <Unpressed>btn_hotcue3_over.png</Unpressed> + </State> + <Pos>273,220</Pos> + <Connection> + <ConfigKey>[Channel1],hotcue_3_activate</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_3_activate</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_3_clear</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_3_clear</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_3_enabled</ConfigKey> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Hotcue Left-click: If Hotcue is set, seeks the player to Hotcue position. If Hotcue is not set, sets Hotcue to the current play position. Right-click: If Hotcue is set, clears its hotcue status (delete). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <LeftClickIsPushButton>true</LeftClickIsPushButton> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_hotcue4_over.png</Pressed> + <Unpressed>btn_hotcue4.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_hotcue4.png</Pressed> + <Unpressed>btn_hotcue4_over.png</Unpressed> + </State> + <Pos>298,220</Pos> + <Connection> + <ConfigKey>[Channel1],hotcue_4_activate</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_4_activate</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_4_clear</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_4_clear</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + <Connection> + <ConfigKey>[Channel1],hotcue_4_enabled</ConfigKey> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Hotcue Left-click: If Hotcue is set, seeks the player to Hotcue position. If Hotcue is not set, sets Hotcue to the current play position. Right-click: If Hotcue is set, clears its hotcue status (delete). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <LeftClickIsPushButton>true</LeftClickIsPushButton> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_hotcue1_over.png</Pressed> + <Unpressed>btn_hotcue1.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_hotcue1.png</Pressed> + <Unpressed>btn_hotcue1_over.png</Unpressed> + </State> + <Pos>947,197</Pos> + <Connection> + <ConfigKey>[Channel2],hotcue_1_activate</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_1_activate</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_1_clear</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_1_clear</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_1_enabled</ConfigKey> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Hotcue Left-click: If Hotcue is set, seeks the player to Hotcue position. If Hotcue is not set, sets Hotcue to the current play position. Right-click: If Hotcue is set, clears its hotcue status (delete). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <LeftClickIsPushButton>true</LeftClickIsPushButton> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_hotcue2_over.png</Pressed> + <Unpressed>btn_hotcue2.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_hotcue2.png</Pressed> + <Unpressed>btn_hotcue2_over.png</Unpressed> + </State> + <Pos>972,197</Pos> + <Connection> + <ConfigKey>[Channel2],hotcue_2_activate</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_2_activate</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_2_clear</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_2_clear</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_2_enabled</ConfigKey> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Hotcue Left-click: If Hotcue is set, seeks the player to Hotcue position. If Hotcue is not set, sets Hotcue to the current play position. Right-click: If Hotcue is set, clears its hotcue status (delete). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <LeftClickIsPushButton>true</LeftClickIsPushButton> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_hotcue3_over.png</Pressed> + <Unpressed>btn_hotcue3.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_hotcue3.png</Pressed> + <Unpressed>btn_hotcue3_over.png</Unpressed> + </State> + <Pos>947,220</Pos> + <Connection> + <ConfigKey>[Channel2],hotcue_3_activate</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_3_activate</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_3_clear</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_3_clear</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_3_enabled</ConfigKey> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Hotcue Left-click: If Hotcue is set, seeks the player to Hotcue position. If Hotcue is not set, sets Hotcue to the current play position. Right-click: If Hotcue is set, clears its hotcue status (delete). </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <LeftClickIsPushButton>true</LeftClickIsPushButton> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_hotcue4_over.png</Pressed> + <Unpressed>btn_hotcue4.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_hotcue4.png</Pressed> + <Unpressed>btn_hotcue4_over.png</Unpressed> + </State> + <Pos>972,220</Pos> + <Connection> + <ConfigKey>[Channel2],hotcue_4_activate</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_4_activate</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_4_clear</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_4_clear</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + <Connection> + <ConfigKey>[Channel2],hotcue_4_enabled</ConfigKey> + <ConnectValueFromWidget>false</ConnectValueFromWidget> + </Connection> + </PushButton> + + <!-- + ********************************************** + Button- Looping DELETED (micz) + ********************************************** + --> + + <!-- + **************************************** + Button- Reverse playback DELETED (micz) + **************************************** + --> + + <!-- + ********************************************** + Button- Fast forward and rewind + ********************************************** + --> + <PushButton> + <Tooltip>Fast Forward Left-click: Fast forward through the track. Right-click: Jumps to the end of the track. </Tooltip> + <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif; + background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; } + </Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_forward1_over.png</Pressed> + <Unpressed>btn_forward1.png</Unpressed> + </State> + <Pos>370,196</Pos> + <Connection> + <ConfigKey>[Channel1],fwd</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],fwd</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],end</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],end</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Fast Rewind Left-click: Fast rewind through the track. Right-click: Jumps to the beginning of the track. </Tooltip> + <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif; + background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; } + </Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_rewind1_over.png</Pressed> + <Unpressed>btn_rewind1.png</Unpressed> + </State> + <Pos>321,196</Pos> + <Connection> + <ConfigKey>[Channel1],back</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],back</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],start</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],start</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Fast Forward Left-click: Fast forward through the track. Right-click: Jumps to the end of the track. </Tooltip> + <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif; + background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; } + </Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_forward2_over.png</Pressed> + <Unpressed>btn_forward2.png</Unpressed> + </State> + <Pos>897,196</Pos> + <Connection> + <ConfigKey>[Channel2],fwd</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],fwd</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],end</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],end</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Fast Rewind Left-click: Fast rewind through the track. Right-click: Jumps to the beginning of the track. </Tooltip> + <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif; + background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; } + </Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_rewind2_over.png</Pressed> + <Unpressed>btn_rewind2.png</Unpressed> + </State> + <Pos>848,196</Pos> + <Connection> + <ConfigKey>[Channel2],back</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],back</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],start</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],start</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + + <!-- + ********************************************** + Button- Beat sync DELETED (micz) + ********************************************** + --> + + + <!-- + ********************************************** + Button- Pitch control DELETED (micz) + ********************************************** + --> + <!-- + ********************************************** + Button- Pitch bend (Nudge) DELETED (micz) + ********************************************** + --> + + <!-- + ********************************************** + Button- Prelisten / Monitoring + ********************************************** + --> + <PushButton> + <Tooltip>Headphone Sends the selected channel's audio to the Headphones output audio device selected in Preferences→Sound Hardware. </Tooltip> + <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif; + background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_pfl1.png</Pressed> + <Unpressed>btn_pfl1.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_pfl1_over.png</Pressed> + <Unpressed>btn_pfl1_over.png</Unpressed> + </State> + <Pos>419,196</Pos> + <Connection> + <ConfigKey>[Channel1],pfl</ConfigKey> + </Connection> + </PushButton> + <PushButton> + <Tooltip>Headphone Sends the selected channel's audio to the Headphones output audio device selected in Preferences→Sound Hardware. </Tooltip> + <Style>QToolTip { font: 11px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif; + background-color: #191919; color: #CCCCCC; border: 1px solid #CCCCCC; padding: 4px; } + </Style> + <NumberStates>2</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_pfl2.png</Pressed> + <Unpressed>btn_pfl2.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_pfl2_over.png</Pressed> + <Unpressed>btn_pfl2_over.png</Unpressed> + </State> + <Pos>800,196</Pos> + <Connection> + <ConfigKey>[Channel2],pfl</ConfigKey> + </Connection> + </PushButton> + + <!-- + ********************************************** + Button- End of track mode + ********************************************** + --> + <PushButton> + <Tooltip>End of track mode Determines Mixxx's behaviour when it reaches the end of the track. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>3</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_trackmode_stop.png</Pressed> + <Unpressed>btn_trackmode_stop.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_trackmode_next.png</Pressed> + <Unpressed>btn_trackmode_next.png</Unpressed> + </State> + <State> + <Number>2</Number> + <Pressed>btn_trackmode_loop.png</Pressed> + <Unpressed>btn_trackmode_loop.png</Unpressed> + </State> + <Pos>224,197</Pos> + <Connection> + <ConfigKey>[Channel1],TrackEndMode</ConfigKey> + </Connection> + </PushButton> + <PushButton> + <Tooltip>End of track mode Determines Mixxx's behaviour when it reaches the end of the track. </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>3</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_trackmode_stop.png</Pressed> + <Unpressed>btn_trackmode_stop.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_trackmode_next.png</Pressed> + <Unpressed>btn_trackmode_next.png</Unpressed> + </State> + <State> + <Number>2</Number> + <Pressed>btn_trackmode_loop.png</Pressed> + <Unpressed>btn_trackmode_loop.png</Unpressed> + </State> + <Pos>996,197</Pos> + <Connection> + <ConfigKey>[Channel2],TrackEndMode</ConfigKey> + </Connection> + </PushButton> + + <!-- + ********************************************** + Button- FX (Flanger) DELETED (micz) + ********************************************** + --> + + <!-- + ********************************************** + Button- Frequency Kill DELETED (micz) + ********************************************** + --> + <!-- + ############################################################################################ + ############################################################################################ + Section: RotaryFader + ############################################################################################ + ############################################################################################ + --> + + <!-- + ********************************************** + RotaryFader- Master volume & balance + ********************************************** + --> + <Knob> + <Tooltip>Master volume Adjusts the Master output volume. Right-click: Reset to default value </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>40</NumberStates> + <Path>knob_rotary_s%1.png</Path> + <Pos>1210,270</Pos> + <Connection> + <ConfigKey>[Master],volume</ConfigKey> + </Connection> + </Knob> + <Knob> + <Tooltip>Balance Adjusts the left/right channel balance on the Master output. Right-click: Reset to default value </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>39</NumberStates> + <Path>knob_rotary_s%1.png</Path> + <Pos>1125,270</Pos> + <Connection> + <ConfigKey>[Master],balance</ConfigKey> + </Connection> + </Knob> + + <!-- + ********************************************** + RotaryFader- Flanger (FX) setting DELETED (micz) + ********************************************** + --> + <!-- + ********************************************** + RotaryFader- Headphone volume and mix + ********************************************** + --> + <Knob> + <Tooltip>Headphone volume Adjusts the headphone output volume. Right-click: Reset to default value </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>40</NumberStates> + <Path>knob_rotary_s%1.png</Path> + <Pos>955,270</Pos> + <Connection> + <ConfigKey>[Master],headVolume</ConfigKey> + </Connection> + </Knob> + <Knob> + <Tooltip>Headphone mix Controls what you hear on the headphone output. Right-click: Reset to default value </Tooltip> + <Style>QToolTip { font: 13px FreeSans, Arial, sans-serif; + background-color: #969696; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + </Style> + <NumberStates>40</NumberStates> + <Path>knob_rotary_s%1.png</Path> + <Pos>1040,270</Pos> + <Connection> + <ConfigKey>[Master],headMix</ConfigKey> + </Connection> + </Knob> + + <!-- + ********************************************** + RotaryFader- Channel filter and gain DELETED (micz) + ********************************************** + --> + +</skin> diff --git a/RHMixxx1280x800/skin.xml b/RHMixxx1280x800/skin.xml new file mode 100755 index 0000000..6dc9d94 --- /dev/null +++ b/RHMixxx1280x800/skin.xml @@ -0,0 +1,995 @@ + <!-- + RRR Radio Skin, for Mixxx 1.11.0 + www.mixxx.org + + Based upon the "Campcaster" skin for Mixxx, by SourceFabric as licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported license. + http://creativecommons.org/licenses/by-sa/3.0/ + which in turn was based on the "Deere" Skin for Mixxx 1.8.x by jus + + You are free: + to Share - to copy, distribute and transmit the work + to Remix - to adapt the work + + Under the following conditions: + Attribution - You must attribute the work in the manner specified by the author or licensor + (but not in any way that suggests that they endorse you or your use of the work). + + Share Alike - If you alter, transform, or build upon this work, you may distribute + the resulting work only under the same or similar license to this one. + --> + + <!-- + Currently set at 1280x800. + + Symlink: ln -s ~/Sites/RRR-mixxx-skin/ RRR-symlink + + CHANGELOG + v1.11.0.2 (1/02/2014) - ooobo + * fix colours of current position indicator from white to green + v1.11.0.1 (21/07/2013) - ooobo + * Major rewrite + * Reconfigured to work with Mixxx 1.11.0 + * New background img + * Rewrote with WidgetGroups meaning new Pos values for easier updating/changes + * Added manifest tag + * Album and year tag data for both decks + * Background for waveform overview + * Fixed tooltips + * Clock + * New VU meters + * New font + * Added Preview deck stolen from Deere + + v1.0(1/11/2010) + * Initial port of Parsons School design to Mixxx + --> + +<!DOCTYPE skin> + +<skin> + <manifest> + <title>RRR 1280x800 2-deck</title> + <author>ooobo</author> + <version>1.11.0.1</version> + <description>A 2-deck split-waveform for radio broadcasting, no DJ tools.</description> + <language>en</language> + <license>Creative Commons Attribution, Share-Alike 3.0 Unported</license> + <attributes> + <attribute config_key="[Master],num_decks">2</attribute> + <attribute config_key="[Master],num_samplers">0</attribute> + <attribute config_key="[Master],num_preview_decks">1</attribute> + <attribute config_key="[PreviewDeck],show_previewdeck">0</attribute> + </attributes> + </manifest> + + <!-- + ############################################################################################ + ############################################################################################ + Section: General + ############################################################################################ + ############################################################################################ + --> + <Style> + QToolTip { font: 11px Geneva, 'Trebuchet MS',Trebuchet,Verdana,Sans-serif; + background-color: #000000; color: #FFFFFF; border: 1px solid #505050; padding: 4px; } + QLabel {font-family: Geneva, 'Trebuchet MS',Trebuchet,Verdana,Sans-serif; + text-align: left;} + </Style> + <!-- + ********************************************** + General- Main background picture + ********************************************** + --> + <Background> + <Path>background1280x800.png</Path> + <BgColor>#e9e9e9</BgColor> + </Background> + + <!-- + ********************************************** + General- Search and Library display + ********************************************** + --> + <WidgetGroup> + <Pos>20,267</Pos> + <Size>1240,525</Size> + <Layout>horizontal</Layout> + <Children> + <TableView> + <Style> + QTableView, QTextBrowser, QTreeView, QLabel, QHeaderView { + font: 11px/13px Geneva, 'Trebuchet MS',Trebuchet,Verdana,Sans-serif; + } + QLabel { background-color: transparent; color: #000000; padding-left: 1%; } + QTableView { background: #ebebeb; alternate-background-color: #cfdee7; color: #000000; } + QRadioButton { color: #000000; } + QTextBrowser { background: #ebebeb; color: #000000; } + WLibrarySidebar { background: #cfdee7; color: #000000; } + WSearchLineEdit { background: #cfdee7; color: #000000; } + </Style> + <BgColor>#FFFFFF</BgColor> + <FgColor>#333333</FgColor> + <BgColorRowEven>#ebebeb</BgColorRowEven> + <BgColorRowUneven>#cfdee7</BgColorRowUneven> + </TableView> + + </Children> + </WidgetGroup> + <!-- Preview Deck--> + <WidgetGroup> + <Style> + QGroupBox { background:#000000;} + </Style> + <Pos>20,718</Pos> + <Size>400,70</Size> + <Layout>horizontal</Layout> + <Children> + <!-- Preview Deck Column 1 Row 1--> + <WidgetGroup> + <Layout>vertical</Layout> + <Children> + <WidgetGroup> + <Style> + QGroupBox + { + padding: 2px 0px 2px 2px; + border-left: 1px solid #656565; + border-right: 1px solid #656565; + border-top: 1px solid #656565; + border-bottom: 1px solid #2B2B2B; + background: transparent; + } + </Style> + <Layout>horizontal</Layout> + <Children> + <!-- + ********************************************** + Text- Track Title + ********************************************** + --> + <Text> + <TooltipId>text</TooltipId> + <Style>QLabel { + font: 11px/13px Lucida Grande, Lucida Sans Unicode, Arial, Verdana, sans-serif; + background-color: transparent; + color: #ACACAC; + text-align: left; + } + </Style> + <Group>[PreviewDeck1]</Group> + <Pos></Pos> + <Size>50me,15f</Size> + </Text> + + </Children> + </WidgetGroup> + <!-- Preview Deck Column 1 Row 2--> + <WidgetGroup> + <Style> + QGroupBox { + margin-bottom: 0px; + padding: 3px; + border-left: 1px solid #656565; + border-right: 1px solid #656565; + border-top: 0px solid #2B2B2B; + border-bottom: 1px solid #656565; + background: transparent; + } + </Style> + <Layout>horizontal</Layout> + <Children> + <PushButton> + <TooltipId>play_start</TooltipId> + <Style></Style> + <NumberStates>2</NumberStates> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_play_sampler_down.png</Pressed> + <Unpressed>btn_play_sampler.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_play_sampler_overdown.png</Pressed> + <Unpressed>btn_play_sampler_over.png</Unpressed> + </State> + <Pos>2,2</Pos> + <Connection> + <ConfigKey>[PreviewDeck1],play</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[PreviewDeck1],start</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + </PushButton> + <Overview> + <TooltipId>waveform_overview</TooltipId> + <Style></Style> + <Group>[PreviewDeck1]</Group> + <Size>me,30f</Size> + <BgColor></BgColor> + <BgColor>#FFFFFF</BgColor> + <SignalHighColor>#FFE300</SignalHighColor> + <SignalMidColor>#0099FF</SignalMidColor> + <SignalLowColor>#FF0035</SignalLowColor> + <SignalColor>#FF8000</SignalColor> + <PlayPosColor>#00FF00</PlayPosColor> + <DefaultMark> + <Align>bottom</Align> + <Color>#FFFFFF</Color> + <TextColor>#00FF00</TextColor> + <Text> %1 </Text> + </DefaultMark> + <Mark> + <Control>cue_point</Control> + <Text> C </Text> + <Align>top</Align> + <Color>#FF001C</Color> + <TextColor>#00FF00</TextColor> + </Mark> + <Connection> + <ConfigKey>[PreviewDeck1],playposition</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + </Connection> + </Overview> + </Children> + </WidgetGroup> + </Children> + </WidgetGroup> + + </Children> + <Connection> + <ConfigKey>[PreviewDeck],show_previewdeck</ConfigKey> + <BindProperty>visible</BindProperty> + </Connection> + </WidgetGroup> + + + <!-- + ############################################################################################ + ############################################################################################ + Section: Text + ############################################################################################ + ############################################################################################ + --> + + <!-- + ********************************************** + CHANNEL 1 + ********************************************** + --> + <WidgetGroup> + <Pos>25,18</Pos> + <Style>QGroupBox { border: 0px solid red; }</Style> + <Children> + <!-- CHANNEL 1 --> + <Text> + <Style>QLabel { font: bold 20px; + background-color: transparent; color: #000000; } + </Style> + <Channel>1</Channel> + <Pos>0,0</Pos> + <Size>495,28</Size> + </Text> + + <NumberPos> + <Style>QLabel { font: bold 24px; + background-color: transparent; color: #CC0000; } + </Style> + <Channel>1</Channel> + <Pos>0,38</Pos> + <Size>130,28</Size> + <NumberOfDigits>6</NumberOfDigits> + <Connection> + <ConfigKey>[Channel1],playposition</ConfigKey> + </Connection> + </NumberPos> + <!-- Album Year --> + <TrackProperty> + <TooltipId>track_year</TooltipId> + <Style>QLabel { font-size: 14px; + background-color: transparent; color: #444444; padding-left: 1%; } + </Style> + <Property>year</Property> + <Channel>1</Channel> + <Pos>145,42</Pos> + <Size>40,28</Size> + </TrackProperty> + <!-- Album Title --> + <TrackProperty> + <TooltipId>track_album</TooltipId> + <Style>QLabel { font-size: 14px; + background-color: transparent; color: #444444; padding-left: 1%; } + </Style> + <Property>album</Property> + <Channel>1</Channel> + <Pos>205,42</Pos> + <Size>280,28</Size> + </TrackProperty> + </Children> + </WidgetGroup> + <!-- + ********************************************** + CHANNEL 2 + ********************************************** + --> + <WidgetGroup> + <Pos>765,18</Pos> + <Style>QGroupBox { border: 0px solid red; }</Style> + <Children> + <!-- CHANNEL 2 --> + <Text> + <Style>QLabel { font: bold 20px; + background-color: transparent; color: #000000; } + </Style> + <Channel>2</Channel> + <Pos>0,0</Pos> + <Size>495,28</Size> + </Text> + + <NumberPos> + <Style>QLabel { font: bold 24px; + background-color: transparent; color: #CC0000; } + </Style> + <Channel>2</Channel> + <Pos>0,38</Pos> + <Size>130,28</Size> + <NumberOfDigits>6</NumberOfDigits> + <Connection> + <ConfigKey>[Channel2],playposition</ConfigKey> + </Connection> + </NumberPos> + <!-- Album Year --> + <TrackProperty> + <TooltipId>track_year</TooltipId> + <Style>QLabel { font-size: 14px; + background-color: transparent; color: #444444; padding-left: 1%; } + </Style> + <Property>year</Property> + <Channel>2</Channel> + <Pos>145,42</Pos> + <Size>40,28</Size> + </TrackProperty> + <!-- Album Title --> + <TrackProperty> + <TooltipId>track_album</TooltipId> + <Style>QLabel { font-size: 14px; + background-color: transparent; color: #444444; padding-left: 1%; } + </Style> + <Property>album</Property> + <Channel>2</Channel> + <Pos>205,42</Pos> + <Size>280,28</Size> + </TrackProperty> + </Children> + </WidgetGroup> + + + + + <!-- + ############################################################################################ + ############################################################################################ + Section: Visual + ############################################################################################ + ############################################################################################ + --> + + <!-- + ********************************************** + CHANNEL 1 + ********************************************** + --> + <WidgetGroup> + <Pos>29,99</Pos> + <Style>QGroupBox { border: 0px solid red; }</Style> + <Children> + <Visual> + <TooltipId>waveform_display</TooltipId> + <Style> + </Style> + <Channel>1</Channel> + <Pos>0,1</Pos> + <Size>381,101</Size> + <BgColor>#ffffff</BgColor> + <HfcColor>#000000</HfcColor> + <SignalColor>#CC0000</SignalColor> + <SignalLowColor>#CC0000</SignalLowColor> + <SignalMidColor>#CC0000</SignalMidColor> + <SignalHighColor>#ff8900</SignalHighColor> + <BeatColor>#e0ddd7</BeatColor> + <BeatHighlightColor>#00FF00</BeatHighlightColor> + <MarkerColor>#00FF00</MarkerColor> + <CueColor>#e19820</CueColor> + <EndOfTrackColor>#ff8900</EndOfTrackColor> + <PlayPosColor>#00FF00</PlayPosColor> + <Mark> + <Control>cue_point</Control> + <Pixmap>marker_cue.png</Pixmap> + <Text> CUE </Text> + <Align>bottom</Align> + <Color>#FF001C</Color> + <TextColor>#333333</TextColor> + </Mark> + <MarkRange> + <StartControl>loop_start_position</StartControl> + <EndControl>loop_end_position</EndControl> + <EnabledControl>loop_enabled</EnabledControl> + <Color>#00FF00</Color> + <DisabledColor>#FFFFFF</DisabledColor> + </MarkRange> + <Mark> + <Control>loop_start_position</Control> + <Pixmap>marker_loopin.png</Pixmap> + <Text>LOOP IN</Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#FFFFFF</TextColor> + </Mark> + <Mark> + <Control>loop_end_position</Control> + <Pixmap>marker_loopout.png</Pixmap> + <Text>LOOP OUT</Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#FFFFFF</TextColor> + </Mark> + <!-- + The hotcues not represented by a button in the current skin show only in the waveform under two circumstances: + - if a MIDI device which supports more hotcues than buttons are in the current skin has them activated + - if you change from a skin which supports more hotcues than buttons are in the current skin (and has them activated) + These "special" hotcues share the color #AE5CFF to make them distinguishable (and maintainable) from the hotcues + represented by a button in the current skin. Mixxx 1.8 supports up to 32 hotcue. Current skins uses up to 6 buttons per channel. + --> + <Mark> + <Control>hotcue_1_position</Control> + <Pixmap>marker_hotcue_1.png</Pixmap> + <Text> HOTCUE 1 </Text> + <Align>bottom</Align> + <Color>#ffff00</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_2_position</Control> + <Pixmap>marker_hotcue_2.png</Pixmap> + <Text> HOTCUE 2 </Text> + <Align>bottom</Align> + <Color>#ff00ff</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_3_position</Control> + <Pixmap>marker_hotcue_3.png</Pixmap> + <Text> HOTCUE 3 </Text> + <Align>bottom</Align> + <Color>#00e1e1</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_4_position</Control> + <Pixmap>marker_hotcue_4.png</Pixmap> + <Text> HOTCUE 4 </Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#333333</TextColor> + </Mark> + + </Visual> + <!-- Channel 1: Waveform Overview --> + <Overview> + <TooltipId>waveform_overview</TooltipId> + <Channel>1</Channel> + <Pos>0,109</Pos> + <Size>329,40</Size> + <BgColor>#061319</BgColor> + <BgPixmap></BgPixmap> + <SignalColor>#CC0000</SignalColor> + <PlayPosColor>#00FF00</PlayPosColor> + <EndOfTrackColor>#000000</EndOfTrackColor> + <Connection> + <ConfigKey>[Channel1],playposition</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + </Connection> + </Overview> + <!-- Channel 1: Button play --> + <PushButton> + <Tooltip>Play/Pause Left-click: Toggles playing or pausing the track. Right-click: Places a Cue-point at the current point in the track. </Tooltip> + <Style></Style> + <NumberStates>2</NumberStates> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_play.png</Pressed> + <Unpressed>btn_play.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_play_over.png</Pressed> + <Unpressed>btn_play_over.png</Unpressed> + </State> + <Pos>388,0</Pos> + <Connection> + <ConfigKey>[Channel1],play</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],cue_set</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + </PushButton> + <!-- Channel 1: Button cue --> + <PushButton> + <Tooltip>Cue Left-click (while playing): The track will seek to the cue-point and play. Left-click (while stopped): Places a cue-point at the current position in the track. Right-click: Will seek to the cue-point and stop. </Tooltip> + <Style></Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_cue_over.png</Pressed> + <Unpressed>btn_cue.png</Unpressed> + </State> + <Pos>437,109</Pos> + <Connection> + <ConfigKey>[Channel1],cue_default</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],cue_default</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],cue_gotoandstop</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],cue_gotoandstop</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + <!-- Channel 1: Button ff --> + <PushButton> + <Tooltip>Fast Forward Left-click: Fast forward through the track. Right-click: Jumps to the end of the track. </Tooltip> + <Style></Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_forward_over.png</Pressed> + <Unpressed>btn_forward.png</Unpressed> + </State> + <Pos>385,109</Pos> + <Connection> + <ConfigKey>[Channel1],fwd</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],fwd</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],end</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],end</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + <!-- Channel 1: Button rr --> + <PushButton> + <Tooltip>Fast Rewind Left-click: Fast rewind through the track. Right-click: Jumps to the beginning of the track. </Tooltip> + <Style></Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_rewind_over.png</Pressed> + <Unpressed>btn_rewind.png</Unpressed> + </State> + <Pos>335,109</Pos> + <Connection> + <ConfigKey>[Channel1],back</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],back</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],start</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel1],start</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + </Children> + </WidgetGroup> + + <!-- ############################################################# + Channel 2 + ########################################################## --> + + <WidgetGroup> + <Pos>769,99</Pos> + <Style>QGroupBox { border: 0px solid red; }</Style> + <Children> + <!-- Channel 2: Waveform Display --> + <Visual> + <TooltipId>waveform_display</TooltipId> + <Style></Style> + <Channel>2</Channel> + <Pos>101,1</Pos> + <Size>381,101</Size> + <BgColor>#ffffff</BgColor> + <HfcColor>#000000</HfcColor> + <SignalColor>#CC0000</SignalColor> + <SignalLowColor>#CC0000</SignalLowColor> + <SignalMidColor>#CC0000</SignalMidColor> + <SignalHighColor>#ff8900</SignalHighColor> + <BeatColor>#e0ddd7</BeatColor> + <BeatHighlightColor>#00FF00</BeatHighlightColor> + <MarkerColor>#00FF00</MarkerColor> + <CueColor>#e19820</CueColor> + <PlayPosColor>#00FF00</PlayPosColor> + <Mark> + <Control>cue_point</Control> + <Pixmap>marker_cue.png</Pixmap> + <Text> CUE </Text> + <Align>bottom</Align> + <Color>#FF001C</Color> + <TextColor>#333333</TextColor> + </Mark> + <MarkRange> + <StartControl>loop_start_position</StartControl> + <EndControl>loop_end_position</EndControl> + <EnabledControl>loop_enabled</EnabledControl> + <Color>#00FF00</Color> + <DisabledColor>#FFFFFF</DisabledColor> + </MarkRange> + <Mark> + <Control>loop_start_position</Control> + <Pixmap>marker_loopin.png</Pixmap> + <Text>LOOP IN</Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#FFFFFF</TextColor> + </Mark> + <Mark> + <Control>loop_end_position</Control> + <Pixmap>marker_loopout.png</Pixmap> + <Text>LOOP OUT</Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#FFFFFF</TextColor> + </Mark> + <!-- + The hotcues not represented by a button in the current skin show only in the waveform under two circumstances: + - if a MIDI device which supports more hotcues than buttons are in the current skin has them activated + - if you change from a skin which supports more hotcues than buttons are in the current skin (and has them activated) + These "special" hotcues share the color #AE5CFF to make them distinguishable (and maintainable) from the hotcues + represented by a button in the current skin. Mixxx 1.8 supports up to 32 hotcue. Current skins uses up to 6 buttons per channel. + --> + <Mark> + <Control>hotcue_1_position</Control> + <Pixmap>marker_hotcue_1.png</Pixmap> + <Text> HOTCUE 1 </Text> + <Align>bottom</Align> + <Color>#ffff00</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_2_position</Control> + <Pixmap>marker_hotcue_2.png</Pixmap> + <Text> HOTCUE 2 </Text> + <Align>bottom</Align> + <Color>#ff00ff</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_3_position</Control> + <Pixmap>marker_hotcue_3.png</Pixmap> + <Text> HOTCUE 3 </Text> + <Align>bottom</Align> + <Color>#00e1e1</Color> + <TextColor>#333333</TextColor> + </Mark> + <Mark> + <Control>hotcue_4_position</Control> + <Pixmap>marker_hotcue_4.png</Pixmap> + <Text> HOTCUE 4 </Text> + <Align>bottom</Align> + <Color>#00FF00</Color> + <TextColor>#333333</TextColor> + </Mark> + + </Visual> + + <!-- Channel 2: Waveform Overview --> + <Overview> + <TooltipId>waveform_overview</TooltipId> + + <Channel>2</Channel> + <Pos>153,109</Pos> + <Size>329,40</Size> + <BgColor>#FFFFFF</BgColor> + <SignalColor>#CC0000</SignalColor> + <PlayPosColor>#00FF00</PlayPosColor> + <Connection> + <ConfigKey>[Channel2],playposition</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + </Connection> + </Overview> + + <!-- Channel 2: Button play --> + <PushButton> + <Tooltip>Play/Pause Left-click: Toggles playing or pausing the track. Right-click: Places a Cue-point at the current point in the track. </Tooltip> + <Style></Style> + <NumberStates>2</NumberStates> + <RightClickIsPushButton>true</RightClickIsPushButton> + <State> + <Number>0</Number> + <Pressed>btn_play.png</Pressed> + <Unpressed>btn_play.png</Unpressed> + </State> + <State> + <Number>1</Number> + <Pressed>btn_play_over.png</Pressed> + <Unpressed>btn_play_over.png</Unpressed> + </State> + <Pos>0,0</Pos> + <Connection> + <ConfigKey>[Channel2],play</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],cue_set</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + <ConnectValueToWidget>false</ConnectValueToWidget> + </Connection> + </PushButton> + + <!-- Channel 2: Button cue --> + <PushButton> + <Tooltip>Cue Left-click (while playing): The track will seek to the cue-point and play. Left-click (while stopped): Places a cue-point at the current position in the track. Right-click: Will seek to the cue-point and stop. </Tooltip> + <Style></Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_cue_over.png</Pressed> + <Unpressed>btn_cue.png</Unpressed> + </State> + <Pos>0,109</Pos> + <Connection> + <ConfigKey>[Channel2],cue_default</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],cue_default</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],cue_gotoandstop</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],cue_gotoandstop</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + + <!-- Channel 2: Button ff --> + <PushButton> + <Tooltip>Fast Forward Left-click: Fast forward through the track. Right-click: Jumps to the end of the track. </Tooltip> + <Style></Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_forward_over.png</Pressed> + <Unpressed>btn_forward.png</Unpressed> + </State> + <Pos>101,109</Pos> + <Connection> + <ConfigKey>[Channel2],fwd</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],fwd</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],end</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],end</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + + <!-- Channel 2: Button rr --> + <PushButton> + <Tooltip>Fast Rewind Left-click: Fast rewind through the track. Right-click: Jumps to the beginning of the track. </Tooltip> + <Style></Style> + <NumberStates>1</NumberStates> + <State> + <Number>0</Number> + <Pressed>btn_rewind_over.png</Pressed> + <Unpressed>btn_rewind.png</Unpressed> + </State> + <Pos>51,109</Pos> + <Connection> + <ConfigKey>[Channel2],back</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],back</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>LeftButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],start</ConfigKey> + <EmitOnDownPress>true</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + <Connection> + <ConfigKey>[Channel2],start</ConfigKey> + <EmitOnDownPress>false</EmitOnDownPress> + <ButtonState>RightButton</ButtonState> + </Connection> + </PushButton> + </Children> + </WidgetGroup> + + <!-- + ********************************************** + Visual - Volume level display + ********************************************** + --> + <WidgetGroup> + <Pos>520,114</Pos> + <Style>QGroupBox { border: 0px solid red; }</Style> + <Children> + + <!-- CHANNEL 1 --> + <VuMeter> + <Tooltip>Channel volume meter Shows the left channel (1) volume </Tooltip> + <Style></Style> + <PathVu>btn_volume_display_small_over.png</PathVu> + <PathBack>btn_volume_display_small.png</PathBack> + <Pos>24,34</Pos> + <Horizontal>false</Horizontal> + <PeakHoldSize>5</PeakHoldSize> + <PeakHoldTime>500</PeakHoldTime> + <PeakFallTime>50</PeakFallTime> + <PeakFallStep>1</PeakFallStep> + <Connection> + <ConfigKey>[Channel1],VuMeter</ConfigKey> + </Connection> + </VuMeter> + <StatusLight> + <Tooltip>Peak Indicator Indicates when the signal on the channel is clipping, (too loud for the hardware and is being distorted). </Tooltip> + <Style></Style> + <PathStatusLight>btn_clipping_over.png</PathStatusLight> + <PathBack>btn_clipping.png</PathBack> + <Pos>24,34</Pos> + <Connection> + <ConfigKey>[Channel1],PeakIndicator</ConfigKey> + </Connection> + </StatusLight> + + + <!-- MASTER CHANNEL --> + <VuMeter> + <Tooltip>Master channel volume meter Shows the current master volume for the left channel. </Tooltip> + <Style></Style> + <PathVu>btn_volume_display_over.png</PathVu> + <PathBack>btn_volume_display.png</PathBack> + <Pos>108,0</Pos> + <PeakHoldSize>5</PeakHoldSize> + <PeakHoldTime>500</PeakHoldTime> + <PeakFallTime>50</PeakFallTime> + <PeakFallStep>1</PeakFallStep> + <Connection> + <ConfigKey>[Master],VuMeterL</ConfigKey> + </Connection> + </VuMeter> + <VuMeter> + <Tooltip>Master channel volume meter Shows the current master volume for the right channel. </Tooltip> + <Style></Style> + <PathVu>btn_volume_display_over.png</PathVu> + <PathBack>btn_volume_display.png</PathBack> + <Pos>122,0</Pos> + <PeakHoldSize>5</PeakHoldSize> + <PeakHoldTime>500</PeakHoldTime> + <PeakFallTime>50</PeakFallTime> + <PeakFallStep>1</PeakFallStep> + <Connection> + <ConfigKey>[Master],VuMeterR</ConfigKey> + </Connection> + </VuMeter> + <StatusLight> + <Tooltip>Master Peak Indicator Indicates when the signal on the Master output is clipping, (too loud for the hardware and is being distorted). </Tooltip> + <Style></Style> + <PathStatusLight>btn_clipping_master_over.png</PathStatusLight> + <PathBack>btn_clipping_master.png</PathBack> + <Pos>108,0</Pos> + <Connection> + <ConfigKey>[Master],PeakIndicator</ConfigKey> + </Connection> + </StatusLight> + + <!-- CHANNEL 2 --> + <VuMeter> + <Tooltip>Channel volume meter Shows the right channel (2) volume </Tooltip> + <Style></Style> + <PathVu>btn_volume_display_small_over.png</PathVu> + <PathBack>btn_volume_display_small.png</PathBack> + <Pos>204,34</Pos> + <Horizontal>false</Horizontal> + <PeakHoldSize>5</PeakHoldSize> + <PeakHoldTime>500</PeakHoldTime> + <PeakFallTime>50</PeakFallTime> + <PeakFallStep>1</PeakFallStep> + <Connection> + <ConfigKey>[Channel2],VuMeter</ConfigKey> + </Connection> + </VuMeter> + + <StatusLight> + <Tooltip>Peak Indicator Indicates when the signal on the channel is clipping, (too loud for the hardware and is being distorted). </Tooltip> + <Style></Style> + <PathStatusLight>btn_clipping_over.png</PathStatusLight> + <PathBack>btn_clipping.png</PathBack> + <Pos>204,34</Pos> + <Connection> + <ConfigKey>[Channel2],PeakIndicator</ConfigKey> + </Connection> + </StatusLight> + + </Children> + </WidgetGroup> + + <!-- + ********************************************** + Visual - Clock + ********************************************** + --> + <Time> + <TooltipId>time</TooltipId> + <Style>QLabel { font-size: 15px/17px Arial; color: #acacac; }</Style> + <Pos>606,220</Pos> + <Size>150,50</Size> + <ShowSeconds>true</ShowSeconds> + <ClockFormat>24</ClockFormat> + </Time> + +</skin> diff --git a/RHMixxx1280x800/unused.zip b/RHMixxx1280x800/unused.zip Binary files differnew file mode 100644 index 0000000..afed3b5 --- /dev/null +++ b/RHMixxx1280x800/unused.zip |