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authorJosef Schauer <schauher@mur.at>2014-03-18 21:42:37 (GMT)
committerJosef Schauer <schauher@mur.at>2014-03-18 21:42:37 (GMT)
commit40195aeb37908a88da6e17fa9e26e55a60edbd54 (patch)
treea811127ca69e61f08217b9affc46945fc149e0b6 /RHMixxx1280x800/skin.xml
parente3c79526c35b77a0f0ce71d7ebfc20a82069f6ac (diff)
hotcues player 1 deleted
Diffstat (limited to 'RHMixxx1280x800/skin.xml')
-rwxr-xr-xRHMixxx1280x800/skin.xml33
1 files changed, 1 insertions, 32 deletions
diff --git a/RHMixxx1280x800/skin.xml b/RHMixxx1280x800/skin.xml
index f5e7b9c..c60db42 100755
--- a/RHMixxx1280x800/skin.xml
+++ b/RHMixxx1280x800/skin.xml
@@ -327,38 +327,7 @@
These "special" hotcues share the color #AE5CFF to make them distinguishable (and maintainable) from the hotcues
represented by a button in the current skin. Mixxx 1.8 supports up to 32 hotcue. Current skins uses up to 6 buttons per channel.
-->
- <Mark>
- <Control>hotcue_1_position</Control>
- <Pixmap>marker_hotcue_1.png</Pixmap>
- <Text> HOTCUE 1 </Text>
- <Align>bottom</Align>
- <Color>#ffff00</Color>
- <TextColor>#333333</TextColor>
- </Mark>
- <Mark>
- <Control>hotcue_2_position</Control>
- <Pixmap>marker_hotcue_2.png</Pixmap>
- <Text> HOTCUE 2 </Text>
- <Align>bottom</Align>
- <Color>#ff00ff</Color>
- <TextColor>#333333</TextColor>
- </Mark>
- <Mark>
- <Control>hotcue_3_position</Control>
- <Pixmap>marker_hotcue_3.png</Pixmap>
- <Text> HOTCUE 3 </Text>
- <Align>bottom</Align>
- <Color>#00e1e1</Color>
- <TextColor>#333333</TextColor>
- </Mark>
- <Mark>
- <Control>hotcue_4_position</Control>
- <Pixmap>marker_hotcue_4.png</Pixmap>
- <Text> HOTCUE 4 </Text>
- <Align>bottom</Align>
- <Color>#00FF00</Color>
- <TextColor>#333333</TextColor>
- </Mark>
+
</Visual>
<!-- Channel 1: Waveform Overview -->