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path: root/src/rhctl/playout_server.go
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//
//  rhctl
//
//  Copyright (C) 2009-2016 Christian Pointner <equinox@helsinki.at>
//
//  This file is part of rhctl.
//
//  rhctl is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  any later version.
//
//  rhctl is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with rhctl. If not, see <http://www.gnu.org/licenses/>.
//

package main

import (
	"fmt"
	"strings"
	"time"
)

type ServerHealth bool

const (
	ServerDead  ServerHealth = false
	ServerAlive ServerHealth = true
)

func (s ServerHealth) String() string {
	switch s {
	case ServerDead:
		return "dead"
	case ServerAlive:
		return "alive"
	}
	return "unknown"
}

type ServerState struct {
	Name    string
	Health  ServerHealth
	Channel string
	Changed time.Time
}

type PlayoutServer struct {
	name          string
	control       *SerialPort
	heartbeat     *SerialPort
	hbtimeout     time.Duration
	hbtimer       *time.Timer
	hbthreshold   uint
	hbcnt         uint
	state         ServerState
	StateChanges  chan ServerState
	UpdateRequest chan bool
	SwitchUpdates chan SwitchUpdate
}

func (srv *PlayoutServer) handleControl(data string) {
	rhdl.Printf("Server(%s): got control message: %q", srv.name, data)

	if strings.HasPrefix(data, "channel ") {
		if len(data) <= 8 {
			rhl.Printf("Server(%s) sent empty channel name", srv.name)
			return
		}
		srv.state.Channel = data[8:]
		srv.state.Changed = time.Now()
		srv.StateChanges <- srv.state
		return
	}
	rhl.Printf("Server(%s): ignoring unknown control message: %q", srv.name, data)
}

func (srv *PlayoutServer) handleHeartbeat(data string) {
	rhdl.Printf("Server(%s): got heartbeat message: %q", srv.name, data)
	srv.hbtimer.Reset(srv.hbtimeout)
	if (srv.hbcnt + 1) < srv.hbthreshold {
		srv.hbcnt++
		return
	}

	old := srv.state.Health
	srv.state.Health = ServerAlive
	srv.state.Changed = time.Now()
	if old != srv.state.Health {
		srv.StateChanges <- srv.state
		rhl.Printf("Server(%s): is back from the dead!", srv.name)
		if srv.state.Channel == "" {
			srv.control.tx <- "channel ?"
		}
	}
}

func (srv *PlayoutServer) handleHBTimeout() {
	rhl.Printf("Server(%s): heartbeat timed-out", srv.name)
	srv.hbcnt = 0
	srv.state.Health = ServerDead
	srv.state.Changed = time.Now()
	srv.StateChanges <- srv.state
}

func (srv *PlayoutServer) Run() {
	stop := make(chan bool)
	srv.control.Run(stop)
	srv.heartbeat.Run(stop)
	srv.hbtimer = time.NewTimer(srv.hbtimeout)
	srv.hbcnt = 0

	rhdl.Printf("Server(%s): handler running...", srv.name)
	for {
		select {
		case <-stop:
			return
		case data := <-srv.control.rx:
			srv.handleControl(data)
		case data := <-srv.heartbeat.rx:
			srv.handleHeartbeat(data)
		case <-srv.hbtimer.C:
			srv.handleHBTimeout()
		case <-srv.UpdateRequest:
			if srv.state.Health == ServerDead {
				srv.StateChanges <- srv.state
			} else {
				srv.control.tx <- "channel ?"
			}
		case update := <-srv.SwitchUpdates:
			srv.control.tx <- update.Data
		}
	}
}

func ServerInit(name string, conf *Config) (srv *PlayoutServer, err error) {
	srv = &PlayoutServer{}
	srv.name = name
	srv.hbtimeout = 3 * time.Second
	if conf.Servers[name].HeartbeatTimeout.Duration > time.Duration(0) {
		srv.hbtimeout = conf.Servers[name].HeartbeatTimeout.Duration
	}
	srv.hbthreshold = 10
	if conf.Servers[name].HeartbeatThreshold > 0 {
		srv.hbthreshold = conf.Servers[name].HeartbeatThreshold
	}
	srv.state.Name = srv.name
	srv.state.Health = ServerDead
	srv.state.Channel = ""
	srv.StateChanges = make(chan ServerState, 16)
	srv.UpdateRequest = make(chan bool, 8)
	srv.SwitchUpdates = make(chan SwitchUpdate, 32)

	if srv.control, err = SerialOpen(conf.Servers[name].ControlDevice, conf.Servers[name].ControlBaudrate, "\n"); err != nil {
		err = fmt.Errorf("Server(%s): error opening control port: %s", srv.name, err)
		return
	}
	if srv.heartbeat, err = SerialOpen(conf.Servers[name].HeartbeatDevice, conf.Servers[name].HeartbeatBaudrate, "\n"); err != nil {
		err = fmt.Errorf("Server(%s): error opening heartbeat port: %s", srv.name, err)
		return
	}

	return
}