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-rw-r--r--src/rhctl/playout_server.go6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/rhctl/playout_server.go b/src/rhctl/playout_server.go
index 9589065..a8cb399 100644
--- a/src/rhctl/playout_server.go
+++ b/src/rhctl/playout_server.go
@@ -32,6 +32,8 @@ type ServerHealth bool
const (
ServerDead ServerHealth = false
ServerAlive ServerHealth = true
+
+ ServerChannelReq = "channel?"
)
func (s ServerHealth) String() string {
@@ -78,7 +80,7 @@ func (srv *PlayoutServer) handleHeartbeat() {
srv.StateChanges <- srv.state
rhl.Printf("Server(%s): is back from the dead!", srv.name)
if srv.state.Channel == "" {
- srv.device.tx <- "channel ?"
+ srv.device.tx <- ServerChannelReq
}
}
}
@@ -139,7 +141,7 @@ func (srv *PlayoutServer) Run() {
if srv.state.Health == ServerDead {
srv.StateChanges <- srv.state
} else {
- srv.device.tx <- "channel ?"
+ srv.device.tx <- ServerChannelReq
}
case update := <-srv.SwitchUpdates:
srv.device.tx <- update.Data