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authorChristian Pointner <equinox@helsinki.at>2016-09-24 12:05:35 (GMT)
committerChristian Pointner <equinox@helsinki.at>2016-09-24 12:05:35 (GMT)
commit301ad925c1e202f4264ae5d45e21e4f0a837458c (patch)
tree13f1b7cba52e65e59d0853c724e450ec8c07a573 /src/rhctl
parente9ebe0a8ed3416938e4a703750628bc57951dc74 (diff)
changed vs. updated
Diffstat (limited to 'src/rhctl')
-rw-r--r--src/rhctl/audio_switch.go22
-rw-r--r--src/rhctl/playout_server.go8
-rw-r--r--src/rhctl/switch_control.go12
-rw-r--r--src/rhctl/telnet.go12
4 files changed, 27 insertions, 27 deletions
diff --git a/src/rhctl/audio_switch.go b/src/rhctl/audio_switch.go
index 3623138..a5c1a5c 100644
--- a/src/rhctl/audio_switch.go
+++ b/src/rhctl/audio_switch.go
@@ -85,14 +85,14 @@ type SwitchState struct {
Inputs [SwitchInputNumMax]bool
Silence bool
}
- AudioInputsChanged time.Time
- AudioSilenceChanged time.Time
+ AudioInputsUpdated time.Time
+ AudioSilenceUpdated time.Time
GPI [SwitchGPINumMax]bool
- GPIChanged time.Time
+ GPIUpdated time.Time
Relay [SwitchRelayNumMax]bool
- RelayChanged time.Time
+ RelayUpdated time.Time
OC [SwitchOCNumMax]bool
- OCChanged time.Time
+ OCUpdated time.Time
}
type AudioSwitch struct {
@@ -133,7 +133,7 @@ func (sw *AudioSwitch) updateStateAudio(data string) {
rhl.Printf("Audioswitch: invalid audio status update (state must be either '1' or '0' but is '%s')", ins[i])
}
}
- sw.state.AudioInputsChanged = time.Now()
+ sw.state.AudioInputsUpdated = time.Now()
sw.StateChanges <- sw.state
}
@@ -159,7 +159,7 @@ func (sw *AudioSwitch) updateStateGPI(data string) {
rhl.Printf("Audioswitch: invalid gpi status update (state must be either '1' or '0' but is '%s')", data[7:8])
return
}
- sw.state.GPIChanged = time.Now()
+ sw.state.GPIUpdated = time.Now()
sw.StateChanges <- sw.state
return
}
@@ -185,7 +185,7 @@ func (sw *AudioSwitch) updateStateGPI(data string) {
rhl.Printf("Audioswitch: invalid gpi status update (state must be either '1' or '0' but is '%s')", ins[i])
}
}
- sw.state.GPIChanged = time.Now()
+ sw.state.GPIUpdated = time.Now()
sw.StateChanges <- sw.state
}
@@ -210,7 +210,7 @@ func (sw *AudioSwitch) updateStateRelay(data string) {
rhl.Printf("Audioswitch: invalid relay status update (state must be either '1' or '0' but is '%s')", outs[i])
}
}
- sw.state.RelayChanged = time.Now()
+ sw.state.RelayUpdated = time.Now()
sw.StateChanges <- sw.state
}
@@ -235,7 +235,7 @@ func (sw *AudioSwitch) updateStateOC(data string) {
rhl.Printf("Audioswitch: invalid oc status update (state must be either '1' or '0' but is '%s')", outs[i])
}
}
- sw.state.OCChanged = time.Now()
+ sw.state.OCUpdated = time.Now()
sw.StateChanges <- sw.state
}
@@ -260,7 +260,7 @@ func (sw *AudioSwitch) updateStateSilence(data string) {
rhl.Printf("Audioswitch: invalid silence status update (state must be either '1' or '0' but is '%s')", outs[i])
}
}
- sw.state.AudioSilenceChanged = time.Now()
+ sw.state.AudioSilenceUpdated = time.Now()
sw.StateChanges <- sw.state
}
diff --git a/src/rhctl/playout_server.go b/src/rhctl/playout_server.go
index 325a3f6..2aca202 100644
--- a/src/rhctl/playout_server.go
+++ b/src/rhctl/playout_server.go
@@ -50,7 +50,7 @@ type ServerState struct {
Name string
Health ServerHealth
Channel string
- Changed time.Time
+ Updated time.Time
}
type PlayoutServer struct {
@@ -76,7 +76,7 @@ func (srv *PlayoutServer) handleHeartbeat() {
old := srv.state.Health
srv.state.Health = ServerAlive
- srv.state.Changed = time.Now()
+ srv.state.Updated = time.Now()
if old != srv.state.Health {
srv.StateChanges <- srv.state
rhl.Printf("Server(%s): is back from the dead!", srv.name)
@@ -100,7 +100,7 @@ func (srv *PlayoutServer) handleMessage(data string) {
return
}
srv.state.Channel = data[8:]
- srv.state.Changed = time.Now()
+ srv.state.Updated = time.Now()
srv.StateChanges <- srv.state
return
}
@@ -119,7 +119,7 @@ func (srv *PlayoutServer) handleHBTimeout() {
rhl.Printf("Server(%s): heartbeat timed-out", srv.name)
srv.hbcnt = 0
srv.state.Health = ServerDead
- srv.state.Changed = time.Now()
+ srv.state.Updated = time.Now()
srv.StateChanges <- srv.state
}
diff --git a/src/rhctl/switch_control.go b/src/rhctl/switch_control.go
index cd66161..1cfd4f8 100644
--- a/src/rhctl/switch_control.go
+++ b/src/rhctl/switch_control.go
@@ -148,30 +148,30 @@ func handleServer(sin <-chan ServerState, sout chan<- ServerState, cin <-chan Co
}
func (ctrl *SwitchControl) checkMissingOrStaleStates(maxAge time.Duration) (isStale bool) {
- if time.Since(ctrl.state.Switch.AudioInputsChanged) > maxAge {
+ if time.Since(ctrl.state.Switch.AudioInputsUpdated) > maxAge {
ctrl.sw.Commands <- &SwitchCommand{SwitchCmdStateAudio, nil, nil}
isStale = true
}
- if time.Since(ctrl.state.Switch.AudioSilenceChanged) > maxAge {
+ if time.Since(ctrl.state.Switch.AudioSilenceUpdated) > maxAge {
ctrl.sw.Commands <- &SwitchCommand{SwitchCmdStateSilence, nil, nil}
isStale = true
}
- if time.Since(ctrl.state.Switch.GPIChanged) > maxAge {
+ if time.Since(ctrl.state.Switch.GPIUpdated) > maxAge {
ctrl.sw.Commands <- &SwitchCommand{SwitchCmdStateGPIAll, nil, nil}
isStale = true
}
- if time.Since(ctrl.state.Switch.RelayChanged) > maxAge {
+ if time.Since(ctrl.state.Switch.RelayUpdated) > maxAge {
ctrl.sw.Commands <- &SwitchCommand{SwitchCmdStateRelay, nil, nil}
isStale = true
}
- if time.Since(ctrl.state.Switch.OCChanged) > maxAge {
+ if time.Since(ctrl.state.Switch.OCUpdated) > maxAge {
ctrl.sw.Commands <- &SwitchCommand{SwitchCmdStateOC, nil, nil}
isStale = true
}
for _, server := range ctrl.servers {
s, exists := ctrl.state.Server[server.name]
- if !exists || time.Since(s.Changed) > maxAge {
+ if !exists || time.Since(s.Updated) > maxAge {
server.UpdateRequest <- true
isStale = true
}
diff --git a/src/rhctl/telnet.go b/src/rhctl/telnet.go
index 77362bc..9a84bd8 100644
--- a/src/rhctl/telnet.go
+++ b/src/rhctl/telnet.go
@@ -63,19 +63,19 @@ func telnetCmdState(c *telgo.Client, args []string, ctrl *SwitchControl) bool {
}
c.Sayln("Switch:")
- c.Sayln(" audio: (last changed: %v ago)", time.Since(s.Switch.AudioInputsChanged))
+ c.Sayln(" audio: (last updated: %v ago)", time.Since(s.Switch.AudioInputsUpdated))
for num, out := range s.Switch.Audio {
c.Say(" out %d: ", num+1)
if out.Silence {
- c.Sayln("%s (silent, since > %v)", genStateString(out.Inputs[:]), time.Since(s.Switch.AudioSilenceChanged))
+ c.Sayln("%s (silent, since > %v)", genStateString(out.Inputs[:]), time.Since(s.Switch.AudioSilenceUpdated))
} else {
c.Sayln("%s", genStateString(out.Inputs[:]))
}
}
- c.Sayln(" gpi: %s (last changed: %v ago)", genStateString(s.Switch.GPI[:]), time.Since(s.Switch.GPIChanged))
- c.Sayln(" relay: %s (last changed: %v ago)", genStateString(s.Switch.Relay[:]), time.Since(s.Switch.RelayChanged))
- c.Sayln(" oc: %s (last changed: %v ago)", genStateString(s.Switch.OC[:]), time.Since(s.Switch.OCChanged))
+ c.Sayln(" gpi: %s (last updated: %v ago)", genStateString(s.Switch.GPI[:]), time.Since(s.Switch.GPIUpdated))
+ c.Sayln(" relay: %s (last updated: %v ago)", genStateString(s.Switch.Relay[:]), time.Since(s.Switch.RelayUpdated))
+ c.Sayln(" oc: %s (last updated: %v ago)", genStateString(s.Switch.OC[:]), time.Since(s.Switch.OCUpdated))
c.Sayln("Server:")
var names []string
@@ -89,7 +89,7 @@ func telnetCmdState(c *telgo.Client, args []string, ctrl *SwitchControl) bool {
} else {
c.Say(" ")
}
- c.Sayln("%s(%s): '%s' (last changed: %v ago)", name, s.Server[name].Health, s.Server[name].Channel, time.Since(s.Server[name].Changed))
+ c.Sayln("%s(%s): '%s' (last updated: %v ago)", name, s.Server[name].Health, s.Server[name].Channel, time.Since(s.Server[name].Updated))
}
default:
c.Sayln("invalid response of type %T: %+v", r, r)