/** * Hercules DJ Console RMX controller script v1.9.0 * Copyright (C) 2010 Anders Gunnarsson * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. **/ //TODO: Cleanup, create objects from init. //Remove led timers when alsa midi is working properly. HerculesRMX = new Controller(); HerculesRMX.shiftMode = false; HerculesRMX.scratchMode = false; HerculesRMX.jogPlaylistScrollMode = false; // The first-generation Hercules RMX (firmware version 1.0.6.31) has some // quirks. One of which is that the pitch faders are centered at 0x40 instead of // 0x3F. If you have a first-generation RMX, set this flag to true to fix things // like the pitch control being off by -0.16%. See Bug #863683 // (https://bugs.launchpad.net/mixxx/+bug/863683). HerculesRMX.firstGenerationFirmware = false; HerculesRMX.Button = Button; HerculesRMX.Button.prototype.setLed = function(ledState, blink) { if(ledState == LedState.on) { midi.sendShortMsg(0xB0,this.controlId,LedState.on); } else { midi.sendShortMsg(0xB0,this.controlId,LedState.off); } if(blink) { engine.beginTimer(20, "midi.sendShortMsg(0xB0," + (this.controlId + 0x30) + ", " + LedState.on + ")", true); } else { engine.beginTimer(20, "midi.sendShortMsg(0xB0," + (this.controlId + 0x30) + ", " + LedState.off + ")", true); } }; HerculesRMX.shiftHandler = function(value) { if(value == ButtonState.pressed) { this.shiftMode = true; if(HerculesRMX.scratchMode) { HerculesRMX.scratchMode = false; HerculesRMX.Buttons.Scratch.setLed(LedState.off); } else { HerculesRMX.scratchMode = true; HerculesRMX.Buttons.Scratch.setLed(LedState.on); } } else { this.shiftMode = false; } }; HerculesRMX.upHandler = function(value) { this.jogPlaylistScrollMode = this.Buttons.Up.state + this.Buttons.Down.state > 0; if(value == ButtonState.pressed) { engine.setValue("[Playlist]", "SelectPrevTrack", 1); } }; HerculesRMX.downHandler = function(value) { this.jogPlaylistScrollMode = this.Buttons.Up.state + this.Buttons.Down.state > 0; if(value == ButtonState.pressed) { engine.setValue("[Playlist]", "SelectNextTrack", 1); } }; HerculesRMX.leftHandler = function(value) { if(value == ButtonState.pressed) { engine.setValue("[Playlist]", "SelectPrevPlaylist", 1); } }; HerculesRMX.rightHandler = function(value) { if(value == ButtonState.pressed) { engine.setValue("[Playlist]", "SelectNextPlaylist", 1); } }; HerculesRMX.addButton("Scratch", new HerculesRMX.Button(0x29), "shiftHandler"); HerculesRMX.addButton("Up", new HerculesRMX.Button(0x2A), "upHandler"); HerculesRMX.addButton("Down", new HerculesRMX.Button(0x2B), "downHandler"); HerculesRMX.addButton("Left", new HerculesRMX.Button(0x2C), "leftHandler"); HerculesRMX.addButton("Right", new HerculesRMX.Button(0x2D), "rightHandler"); HerculesRMX.Controls = { "Balance" : new Control("balance", false), "Volume" : new Control("volume", false), "CrossFader" : new Control("crossfader", false), "HeadPhoneMix" : new Control("headMix", false), "FlangerDepth" : new Control("lfoDepth", false), "FlangerDelay" : new Control("lfoDelay", false), "FlangerPeriod" : new Control("lfoPeriod", false) }; HerculesRMX.Controls.Volume.minOutput = 0.0; HerculesRMX.Controls.Volume.midOutput = 1.0; HerculesRMX.Controls.Volume.maxOutput = 5.0; HerculesRMX.Controls.FlangerDepth.minOutput = 0.0; HerculesRMX.Controls.FlangerDepth.midOutput = 0.5; HerculesRMX.Controls.FlangerDepth.maxOutput = 1.0; HerculesRMX.Controls.FlangerDelay.minOutput = 50; HerculesRMX.Controls.FlangerDelay.midOutput = 5000; HerculesRMX.Controls.FlangerDelay.maxOutput = 10000; HerculesRMX.Controls.FlangerPeriod.minOutput = 50000; HerculesRMX.Controls.FlangerPeriod.midOutput = 1000000; HerculesRMX.Controls.FlangerPeriod.maxOutput = 2000000; HerculesRMX.balanceHandler = function(value) { this.Controls.Balance.setValue(this.group, value); }; HerculesRMX.volumeHandler = function(value) { this.Controls.Volume.setValue(this.group, value); }; HerculesRMX.crossFaderHandler = function(value) { this.Controls.CrossFader.setValue(this.group, value); }; HerculesRMX.headPhoneMixHandler = function(value) { this.Controls.HeadPhoneMix.setValue(this.group, value); }; /** * Deck * @param deckNumber * @param group */ HerculesRMX.Deck = Deck; HerculesRMX.shiftMode = false; HerculesRMX.scratching = false; HerculesRMX.scratchTimer = -1; HerculesRMX.cuePlaying = false; HerculesRMX.playing = false; HerculesRMX.Deck.prototype.jogMove = function(jogValue) { if(HerculesRMX.jogPlaylistScrollMode) { if (jogValue > 0) { engine.setValue("[Playlist]","SelectNextTrack", 1); } else if (jogValue < 0) { engine.setValue("[Playlist]","SelectPrevTrack", 1); } } else if(HerculesRMX.scratchMode) { if(!this.scratching) { this.scratching = true; engine.scratchEnable(this.deckNumber, 128, 45, 1.0/8, (1.0/8)/32); } else { engine.stopTimer(this.scratchTimer); } engine.scratchTick(this.deckNumber, jogValue); this.scratchTimer = engine.beginTimer(20, "HerculesRMX.GetDeck('" + this.group + "').stopScratching()", true); } else { engine.setValue(this.group,"jog", jogValue); } }; HerculesRMX.Deck.prototype.stopScratching = function() { this.scratching = false; engine.scratchDisable(this.deckNumber); this.scratchTimer = -1; }; HerculesRMX.Deck.prototype.pitchResetHandler = function(value) { if(value == ButtonState.pressed) { engine.setValue(this.group,"rate",0); this.Buttons.PitchReset.setLed(LedState.on); } }; HerculesRMX.Deck.prototype.syncHandler = function(value) { if(value == ButtonState.pressed) { if(this.shiftMode) { engine.setValue(this.group,"bpm_tap",1); } else { engine.setValue(this.group,"beatsync",1); this.Buttons.Sync.setLed(LedState.on); } } else if(value == ButtonState.released) { if(!this.shiftMode) { engine.setValue(this.group,"beatsync",0); } } }; HerculesRMX.Deck.prototype.keypad1Handler = function(value) { if(value == ButtonState.pressed) { if(HerculesRMX.shiftMode) { if(engine.getValue(this.group,"flanger") == 0) { engine.setValue(this.group,"flanger",1); } else { engine.setValue(this.group,"flanger",0); } } else if(this.shiftMode) { engine.setValue(this.group,"hotcue_1_clear", 1); } else { engine.setValue(this.group, "hotcue_1_activate", 1); } } else { // On button release if(!HerculesRMX.shiftMode) { if(this.shiftMode) { engine.setValue(this.group,"hotcue_1_clear", 0); } else { engine.setValue(this.group,"hotcue_1_activate", 0); } } } }; HerculesRMX.Deck.prototype.keypad2Handler = function(value) { if(value == ButtonState.pressed) { if(this.shiftMode) { engine.setValue(this.group,"hotcue_2_clear", 1); } else { engine.setValue(this.group,"hotcue_2_activate", 1); } } else { // On button release if(!HerculesRMX.shiftMode) { if(this.shiftMode) { engine.setValue(this.group,"hotcue_2_clear", 0); } else { engine.setValue(this.group,"hotcue_2_activate", 0); } } } }; HerculesRMX.Deck.prototype.keypad3Handler = function(value) { if(value == ButtonState.pressed) { if(this.shiftMode) { engine.setValue(this.group,"hotcue_3_clear", 1); } else { engine.setValue(this.group,"hotcue_3_activate", 1); } } else { // On button release if(!HerculesRMX.shiftMode) { if(this.shiftMode) { engine.setValue(this.group,"hotcue_3_clear", 0); } else { engine.setValue(this.group,"hotcue_3_activate", 0); } } } }; HerculesRMX.Deck.prototype.keypad4Handler = function(value) { if(value == ButtonState.pressed) { if(HerculesRMX.shiftMode) { engine.setValue(this.group,"reverse",1); } else if(this.shiftMode) { engine.setValue(this.group,"loop_in",1); } } else { engine.setValue(this.group,"reverse",0); } }; HerculesRMX.Deck.prototype.keypad5Handler = function(value) { if(this.shiftMode) { if(value == ButtonState.pressed) { engine.setValue(this.group,"loop_out",1); } } }; HerculesRMX.Deck.prototype.keypad6Handler = function(value) { if(value == ButtonState.pressed) { if(this.shiftMode) { var loopIn = engine.getValue(this.group, "loop_start_position"); var loopOut = engine.getValue(this.group, "loop_end_position"); var loopLength = loopOut - loopIn; if (loopIn != -1 && loopOut != -1 && loopLength >= 2) { engine.setValue(this.group,"loop_end_position",loopIn + loopLength / 2); } } else { engine.setValue(this.group,"reloop_exit",1); } } }; HerculesRMX.Deck.prototype.previousHandler = function(value) { if(this.Buttons.Keypad1.state == ButtonState.pressed) { //Move hotcue 1 backwards var hotcue = engine.getValue(this.group, "hotcue_1_position"); var newPosition = hotcue - 400; if(newPosition > 0) { engine.setValue(this.group, "hotcue_1_position", newPosition); } } else if(this.Buttons.Keypad2.state == ButtonState.pressed) { //Move hotcue 2 backwards var hotcue = engine.getValue(this.group, "hotcue_2_position"); var newPosition = hotcue - 400; if(newPosition > 0) { engine.setValue(this.group, "hotcue_2_position", newPosition); } } else if(this.Buttons.Keypad3.state == ButtonState.pressed) { //Move hotcue 3 backwards var hotcue = engine.getValue(this.group, "hotcue_3_position"); var newPosition = hotcue - 400; if(newPosition > 0) { engine.setValue(this.group, "hotcue_3_position", newPosition); } } else if(this.Buttons.Keypad4.state == ButtonState.pressed) { //Move loop-in backwards var loopIn = engine.getValue(this.group, "loop_start_position"); var newPosition = loopIn - 400; if(newPosition > 0) { engine.setValue(this.group, "loop_start_position", newPosition); } } else if(this.Buttons.Keypad5.state == ButtonState.pressed) { //Move loop-out backwards var loopIn = engine.getValue(this.group, "loop_start_position"); var loopOut = engine.getValue(this.group, "loop_end_position"); var newPosition = loopOut - 400; if(newPosition > loopIn) { engine.setValue(this.group, "loop_end_position", newPosition); } } else { engine.setValue(this.group,"back",value); } }; HerculesRMX.Deck.prototype.nextHandler = function(value) { //TODO: Fix movement of hotcues & loops out of track bounds if(this.Buttons.Keypad1.state == ButtonState.pressed) { //Move hotcue 1 forwards var hotcue = engine.getValue(this.group, "hotcue_1_position"); var newPosition = hotcue + 400; if(hotcue != -1) { engine.setValue(this.group, "hotcue_1_position", newPosition); } } else if(this.Buttons.Keypad2.state == ButtonState.pressed) { //Move hotcue 2 forwards var hotcue = engine.getValue(this.group, "hotcue_2_position"); var newPosition = hotcue + 400; if(hotcue != -1) { engine.setValue(this.group, "hotcue_2_position", newPosition); } } else if(this.Buttons.Keypad3.state == ButtonState.pressed) { //Move hotcue 3 forwards var hotcue = engine.getValue(this.group, "hotcue_3_position"); var newPosition = hotcue + 400; if(hotcue != -1 > 0) { engine.setValue(this.group, "hotcue_3_position", newPosition); } } else if(this.Buttons.Keypad4.state == ButtonState.pressed) { //Move loop-in forwards var loopIn = engine.getValue(this.group, "loop_start_position"); var loopOut = engine.getValue(this.group, "loop_end_position"); var newPosition = loopIn + 400; if(newPosition < loopOut) { engine.setValue(this.group, "loop_start_position", newPosition); } } else if(this.Buttons.Keypad5.state == ButtonState.pressed) { //Move loop-out forwards var loopOut = engine.getValue(this.group, "loop_end_position"); var newPosition = loopOut + 400; engine.setValue(this.group, "loop_end_position", newPosition); } else { engine.setValue(this.group,"fwd",value); } }; /*HerculesRMX.Deck.prototype.playPauseHandler = function(value) { }; HerculesRMX.Deck.prototype.cueHandler = function(value) { if(value == ButtonState.pressed) { //var position = engine.getValue(this.group,"playposition") * engine.getValue(this.group, "duration") * engine.getValue(this.group, "duration"); //var atCuePoint = engine.getValue(this.group,"cue_point") == position; //print("at cue: " + atCuePoint + ", playposition: " + position); engine.setValue(this.group,"cue_default",1); this.playing = false; this.Buttons.PlayPause.setLed(LedState.off); //if(atCuePoint) { this.cuePlaying = true; this.Buttons.Cue.setLed(LedState.on); //} } else { engine.setValue(this.group,"cue_default",0); if(this.cuePlaying) { this.cuePlaying = false; } this.Buttons.Cue.setLed(LedState.off); } };*/ HerculesRMX.Deck.prototype.killHighHandler = function(value) { if(value == ButtonState.pressed) { var filterStatus = engine.getValue(this.group, "filterHighKill"); if(filterStatus) { engine.setValue(this.group, "filterHighKill", 0); } else { engine.setValue(this.group, "filterHighKill", 1); } } }; HerculesRMX.Deck.prototype.killMidHandler = function(value) { if(value == ButtonState.pressed) { var filterStatus = engine.getValue(this.group, "filterMidKill"); if(filterStatus) { engine.setValue(this.group, "filterMidKill", 0); } else { engine.setValue(this.group, "filterMidKill", 1); } } }; HerculesRMX.Deck.prototype.killLowHandler = function(value) { if(value == ButtonState.pressed) { var filterStatus = engine.getValue(this.group, "filterLowKill"); if(filterStatus) { engine.setValue(this.group, "filterLowKill", 0); } else { engine.setValue(this.group, "filterLowKill", 1); } } }; HerculesRMX.Deck.prototype.loadHandler = function(value) { if(value == ButtonState.pressed) { engine.setValue(this.group, "LoadSelectedTrack", 1); } }; HerculesRMX.Deck.prototype.cueSelectHandler = function(value) { if(value == ButtonState.pressed) { var filterStatus = engine.getValue(this.group, "pfl"); if(filterStatus) { engine.setValue(this.group, "pfl", 0); this.Buttons.CueSelect.setLed(LedState.on); } else { engine.setValue(this.group, "pfl", 1); this.Buttons.CueSelect.setLed(LedState.off); } } }; HerculesRMX.Deck.prototype.gainHandler = function(value) { this.Controls.Gain.setValue(this.group, value); }; HerculesRMX.Deck.prototype.trebleHandler = function(value) { if(HerculesRMX.shiftMode) { //Flanger HerculesRMX.Controls.FlangerDepth.setValue("[Flanger]", value); } else if(this.shiftMode) { //Soft set this.Controls.Treble.softMode = true; this.Controls.Treble.setValue(this.group, value); this.Controls.Treble.softMode = false; } else { this.Controls.Treble.setValue(this.group, value); } }; HerculesRMX.Deck.prototype.mediumHandler = function(value) { if(HerculesRMX.shiftMode) { //Flanger HerculesRMX.Controls.FlangerDelay.setValue("[Flanger]", value); } else if(this.shiftMode) { //Soft set this.Controls.Medium.softMode = true; this.Controls.Medium.setValue(this.group, value); this.Controls.Medium.softMode = false; } else { this.Controls.Medium.setValue(this.group, value); } }; HerculesRMX.Deck.prototype.bassHandler = function(value) { if(HerculesRMX.shiftMode) { //Flanger HerculesRMX.Controls.FlangerPeriod.setValue("[Flanger]", value); } else if(this.shiftMode) { //Soft set this.Controls.Bass.softMode = true; this.Controls.Bass.setValue(this.group, value); this.Controls.Bass.softMode = false; } else { this.Controls.Bass.setValue(this.group, value); } }; HerculesRMX.Deck.prototype.volHandler = function(value) { this.Controls.Vol.setValue(this.group, value); }; HerculesRMX.Deck.prototype.pitchHandler = function(value) { this.Controls.Pitch.setValue(this.group, value); }; HerculesRMX.Deck.prototype.shiftHandler = function(value) { if(value == ButtonState.pressed) { this.shiftMode = true; } else { this.shiftMode = false; } }; HerculesRMX.Deck.prototype.stopHandler = function(value) { if(value == ButtonState.pressed) { engine.setValue(this.group, "cue_default", 0); engine.setValue(this.group, "play", 0); engine.setValue(this.group, "start", 0); } }; HerculesRMX.Decks = {"Left":new HerculesRMX.Deck(1,"[Channel1]"), "Right":new HerculesRMX.Deck(2,"[Channel2]")}; HerculesRMX.GroupToDeck = {"[Channel1]":"Left", "[Channel2]":"Right"}; HerculesRMX.GetDeck = function(group) { try { return HerculesRMX.Decks[HerculesRMX.GroupToDeck[group]]; } catch(ex) { return null; } }; HerculesRMX.Decks.Left.addButton("Keypad1", new HerculesRMX.Button(0x01), "keypad1Handler"); HerculesRMX.Decks.Left.addButton("Keypad2", new HerculesRMX.Button(0x02), "keypad2Handler"); HerculesRMX.Decks.Left.addButton("Keypad3", new HerculesRMX.Button(0x03), "keypad3Handler"); HerculesRMX.Decks.Left.addButton("Keypad4", new HerculesRMX.Button(0x04), "keypad4Handler"); HerculesRMX.Decks.Left.addButton("Keypad5", new HerculesRMX.Button(0x05), "keypad5Handler"); HerculesRMX.Decks.Left.addButton("Keypad6", new HerculesRMX.Button(0x06), "keypad6Handler"); HerculesRMX.Decks.Left.addButton("Sync", new HerculesRMX.Button(0x07, 0x37), "syncHandler"); HerculesRMX.Decks.Left.addButton("BeatLock", new HerculesRMX.Button(0x08, 0x38), null); HerculesRMX.Decks.Left.addButton("Previous", new HerculesRMX.Button(0x09), "previousHandler"); HerculesRMX.Decks.Left.addButton("Next", new HerculesRMX.Button(0x0A), "nextHandler"); HerculesRMX.Decks.Left.addButton("PlayPause", new HerculesRMX.Button(0x0B, 0x3B), "playPauseHandler"); HerculesRMX.Decks.Left.addButton("Cue", new HerculesRMX.Button(0x0C, 0x3C), "cueHandler"); HerculesRMX.Decks.Left.addButton("Shift", new HerculesRMX.Button(0x0D), "shiftHandler"); HerculesRMX.Decks.Left.addButton("KillHigh", new HerculesRMX.Button(0x0E), "killHighHandler"); HerculesRMX.Decks.Left.addButton("KillMid", new HerculesRMX.Button(0x0F), "killMidHandler"); HerculesRMX.Decks.Left.addButton("KillLow", new HerculesRMX.Button(0x10), "killLowHandler"); HerculesRMX.Decks.Left.addButton("PitchReset", new HerculesRMX.Button(0x11, 0x41), "pitchResetHandler"); HerculesRMX.Decks.Left.addButton("Load", new HerculesRMX.Button(0x12), "loadHandler"); HerculesRMX.Decks.Left.addButton("Source", new HerculesRMX.Button(0x13, 0x43), null); HerculesRMX.Decks.Left.addButton("CueSelect", new HerculesRMX.Button(0x14, 0x44), "cueSelectHandler"); HerculesRMX.Decks.Left.addButton("Stop", new HerculesRMX.Button(0x0D), "stopHandler"); HerculesRMX.Decks.Left.Controls = { "Gain" : new Control("pregain", false), "Treble" : new Control("filterHigh", false), "Medium" : new Control("filterMid", false), "Bass" : new Control("filterLow", false), "Vol" : new Control("volume", false), "Pitch" : new Control("rate", false) }; HerculesRMX.Decks.Left.Controls.Gain.minOutput = 0.0; HerculesRMX.Decks.Left.Controls.Gain.midOutput = 1.0; HerculesRMX.Decks.Left.Controls.Gain.maxOutput = 4.0; HerculesRMX.Decks.Left.Controls.Treble.minOutput = 0.0; HerculesRMX.Decks.Left.Controls.Treble.midOutput = 1.0; HerculesRMX.Decks.Left.Controls.Treble.maxOutput = 4.0; HerculesRMX.Decks.Left.Controls.Medium.minOutput = 0.0; HerculesRMX.Decks.Left.Controls.Medium.midOutput = 1.0; HerculesRMX.Decks.Left.Controls.Medium.maxOutput = 4.0; HerculesRMX.Decks.Left.Controls.Bass.minOutput = 0.0; HerculesRMX.Decks.Left.Controls.Bass.midOutput = 1.0; HerculesRMX.Decks.Left.Controls.Bass.maxOutput = 4.0; HerculesRMX.Decks.Left.Controls.Vol.minOutput = 0.0; HerculesRMX.Decks.Left.Controls.Vol.midOutput = 0.4; HerculesRMX.Decks.Left.Controls.Vol.maxOutput = 1.0; HerculesRMX.Decks.Left.Controls.Pitch.midInput = (HerculesRMX.firstGenerationFirmware ? 0x40 : 0x3F); HerculesRMX.Decks.Right.addButton("Keypad1", new HerculesRMX.Button(0x19), "keypad1Handler"); HerculesRMX.Decks.Right.addButton("Keypad2", new HerculesRMX.Button(0x1A), "keypad2Handler"); HerculesRMX.Decks.Right.addButton("Keypad3", new HerculesRMX.Button(0x1B), "keypad3Handler"); HerculesRMX.Decks.Right.addButton("Keypad4", new HerculesRMX.Button(0x1C), "keypad4Handler"); HerculesRMX.Decks.Right.addButton("Keypad5", new HerculesRMX.Button(0x1D), "keypad5Handler"); HerculesRMX.Decks.Right.addButton("Keypad6", new HerculesRMX.Button(0x1E), "keypad6Handler"); HerculesRMX.Decks.Right.addButton("Sync", new HerculesRMX.Button(0x1F, 0x5F), "syncHandler"); HerculesRMX.Decks.Right.addButton("BeatLock", new HerculesRMX.Button(0x15, 0x60), null); HerculesRMX.Decks.Right.addButton("Previous", new HerculesRMX.Button(0x21), "previousHandler"); HerculesRMX.Decks.Right.addButton("Next", new HerculesRMX.Button(0x22), "nextHandler"); HerculesRMX.Decks.Right.addButton("PlayPause", new HerculesRMX.Button(0x23, 0x53), "playPauseHandler"); HerculesRMX.Decks.Right.addButton("Cue", new HerculesRMX.Button(0x24, 0x54), "cueHandler"); HerculesRMX.Decks.Right.addButton("Shift", new HerculesRMX.Button(0x25), "shiftHandler"); HerculesRMX.Decks.Right.addButton("KillHigh", new HerculesRMX.Button(0x26), "killHighHandler"); HerculesRMX.Decks.Right.addButton("KillMid", new HerculesRMX.Button(0x27), "killMidHandler"); HerculesRMX.Decks.Right.addButton("KillLow", new HerculesRMX.Button(0x28), "killLowHandler"); HerculesRMX.Decks.Right.addButton("PitchReset", new HerculesRMX.Button(0x20, 0x55), "pitchResetHandler"); HerculesRMX.Decks.Right.addButton("Load", new HerculesRMX.Button(0x16), "loadHandler"); HerculesRMX.Decks.Right.addButton("Source", new HerculesRMX.Button(0x17, 0x57), null); HerculesRMX.Decks.Right.addButton("CueSelect", new HerculesRMX.Button(0x18, 0x58), "cueSelectHandler"); HerculesRMX.Decks.Right.addButton("Stop", new HerculesRMX.Button(0x25), "stopHandler"); HerculesRMX.Decks.Right.Controls = { "Gain" : new Control("pregain", false), "Treble" : new Control("filterHigh", false), "Medium" : new Control("filterMid", false), "Bass" : new Control("filterLow", false), "Vol" : new Control("volume", false), "Pitch" : new Control("rate", false) }; HerculesRMX.Decks.Right.Controls.Gain.minOutput = 0.0; HerculesRMX.Decks.Right.Controls.Gain.midOutput = 1.0; HerculesRMX.Decks.Right.Controls.Gain.maxOutput = 4.0; HerculesRMX.Decks.Right.Controls.Treble.minOutput = 0.0; HerculesRMX.Decks.Right.Controls.Treble.midOutput = 1.0; HerculesRMX.Decks.Right.Controls.Treble.maxOutput = 4.0; HerculesRMX.Decks.Right.Controls.Medium.minOutput = 0.0; HerculesRMX.Decks.Right.Controls.Medium.midOutput = 1.0; HerculesRMX.Decks.Right.Controls.Medium.maxOutput = 4.0; HerculesRMX.Decks.Right.Controls.Bass.minOutput = 0.0; HerculesRMX.Decks.Right.Controls.Bass.midOutput = 1.0; HerculesRMX.Decks.Right.Controls.Bass.maxOutput = 4.0; HerculesRMX.Decks.Right.Controls.Vol.minOutput = 0.0; HerculesRMX.Decks.Right.Controls.Vol.midOutput = 0.4; HerculesRMX.Decks.Right.Controls.Vol.maxOutput = 1.0; HerculesRMX.Decks.Right.Controls.Pitch.midInput = (HerculesRMX.firstGenerationFirmware ? 0x40 : 0x3F); //Mapping functions HerculesRMX.volume = function(channel, control, value, status, group) { HerculesRMX.volumeHandler(value); }; HerculesRMX.balance = function(channel, control, value, status, group) { HerculesRMX.balanceHandler(value); }; HerculesRMX.crossFader = function(channel, control, value, status, group) { HerculesRMX.crossFaderHandler(value); }; HerculesRMX.headPhoneMix = function(channel, control, value, status, group) { HerculesRMX.headPhoneMixHandler(value); }; HerculesRMX.up = function (channel, control, value, status, group) { HerculesRMX.Buttons.Up.handleEvent(value); }; HerculesRMX.down = function (channel, control, value, status, group) { HerculesRMX.Buttons.Down.handleEvent(value); }; HerculesRMX.left = function (channel, control, value, status, group) { HerculesRMX.Buttons.Left.handleEvent(value); }; HerculesRMX.right = function (channel, control, value, status, group) { HerculesRMX.Buttons.Right.handleEvent(value); }; HerculesRMX.scratch = function (channel, control, value, status, group) { HerculesRMX.Buttons.Scratch.handleEvent(value); }; HerculesRMX.gain = function(channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.gainHandler(value); }; HerculesRMX.rate = function(channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.pitchHandler(value); }; HerculesRMX.treble = function(channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.trebleHandler(value); }; HerculesRMX.medium = function(channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.mediumHandler(value); }; HerculesRMX.bass = function(channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.bassHandler(value); }; HerculesRMX.deckVolume = function(channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.volHandler(value); }; HerculesRMX.jog_wheel = function (channel, control, value, status, group) { // 7F > 40: CCW Slow > Fast - 127 > 64 // 01 > 3F: CW Slow > Fast - 0 > 63 var jogValue = value >=0x40 ? value - 0x80 : value; // -64 to +63, - = CCW, + = CW HerculesRMX.GetDeck(group).jogMove(jogValue); }; HerculesRMX.cue = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Cue.handleEvent(value); }; HerculesRMX.beatSync = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Sync.handleEvent(value); }; HerculesRMX.rateReset = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.PitchReset.handleEvent(value); }; HerculesRMX.play = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.PlayPause.handleEvent(value); }; HerculesRMX.stop = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Stop.handleEvent(value); }; HerculesRMX.shift = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Shift.handleEvent(value); }; HerculesRMX.keypad1 = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Keypad1.handleEvent(value); }; HerculesRMX.keypad2 = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Keypad2.handleEvent(value); }; HerculesRMX.keypad3 = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Keypad3.handleEvent(value); }; HerculesRMX.keypad4 = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Keypad4.handleEvent(value); }; HerculesRMX.keypad5 = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Keypad5.handleEvent(value); }; HerculesRMX.keypad6 = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Keypad6.handleEvent(value); }; HerculesRMX.next = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Next.handleEvent(value); }; HerculesRMX.previous = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Previous.handleEvent(value); }; HerculesRMX.load = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.Load.handleEvent(value); }; HerculesRMX.cueSelect = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.CueSelect.handleEvent(value); }; HerculesRMX.killLow = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.KillLow.handleEvent(value); }; HerculesRMX.killMid = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.KillMid.handleEvent(value); }; HerculesRMX.killHigh = function (channel, control, value, status, group) { var deck = HerculesRMX.GetDeck(group); deck.Buttons.KillHigh.handleEvent(value); }; HerculesRMX.init = function (id) { // called when the MIDI device is opened & set up HerculesRMX.killLeds(); engine.connectControl("[Channel1]","rate","HerculesRMX.rateChange"); engine.connectControl("[Channel2]","rate","HerculesRMX.rateChange"); print ("HerculesRMX id: \""+id+"\" initialized."); }; HerculesRMX.shutdown = function() { HerculesRMX.killLeds(); print ("HerculesRMX shutdown."); }; HerculesRMX.killLeds = function() { HerculesRMX.Buttons.Scratch.setLed(LedState.off); //TODO: remove timers when alsa midi work properly. var button; var time = 20; for (var key in HerculesRMX.Decks.Left.Buttons) { engine.beginTimer(time, "HerculesRMX.Decks.Left.Buttons['" + key + "'].setLed(LedState.off)", true); time = time + 5; } for (var key in HerculesRMX.Decks.Right.Buttons) { engine.beginTimer(time, "HerculesRMX.Decks.Right.Buttons['" + key + "'].setLed(LedState.off)", true); time = time + 5; } } //Rate change event handler to reset sync and reset leds //TODO: Need some way to check sync state here. HerculesRMX.rateChange = function (value, group) { if (HerculesRMX.Decks.Left.Buttons.Sync.state != ButtonState.pressed) { HerculesRMX.Decks.Left.Buttons.Sync.setLed(LedState.off); } if (HerculesRMX.Decks.Right.Buttons.Sync.state != ButtonState.pressed) { engine.beginTimer(25, "HerculesRMX.Decks.Right.Buttons.Sync.setLed(LedState.off)", true); } if (value != 0.0) { var deck = HerculesRMX.GetDeck(group); engine.beginTimer(30, "HerculesRMX.GetDeck('" + group + "').Buttons.PitchReset.setLed(LedState.off)", true); } }; //TODO: Keep stop functionality? //HerculesRMX.stop_and_reset_track = function (channel, control, value, status, group) { // if (engine.getValue(group, "duration") == 0) { if (value) print("No song on " + group); return; }; // if (value > 0) { // engine.setValue(group,"cue_default",0); // engine.setValue(group,"play",0); // engine.setValue(group,"start",0); // // HerculesRMX.cueButton[group] = false; // HerculesRMX.cuePlay[group] = false; // midi.sendShortMsg(0xB0, HerculesRMX.leds[group + " cue"], HerculesRMX.ledOff); // } //}; // //HerculesRMX.vinyl_stop_and_return = function (channel, control, value, status, group) { // if (engine.getValue(group, "duration") == 0) { if (value) print("No song on " + group); return; }; // // if (value) { // if (engine.getValue(group,"play")) { // HerculesRMX.cuePlay[group] = true; // midi.sendShortMsg(0xB0, HerculesRMX.leds[group + " cue"], HerculesRMX.ledOff); // var playposition = engine.getValue(group,"playposition"); // engine.setValue(group,"play",0); // HerculesRMX.stopJog[group] = 1.0; // HerculesRMX.decayLast = new Date().getTime(); // engine.setValue(group,"scratch",HerculesRMX.stopJog[group]); // HerculesRMX.stoping = true; // return; // } else { // engine.setValue(group,"playposition",0); // } // } //};