1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
//
// rhlibrary
//
// The Radio Helsinki Rivendell Library
//
//
// Copyright (C) 2016 Christian Pointner <equinox@helsinki.at>
//
// This file is part of rhlibrary.
//
// rhlibrary is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// any later version.
//
// rhlibrary is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with rhlibrary. If not, see <http://www.gnu.org/licenses/>.
//
package main
import (
"code.helsinki.at/rhrd-go/player"
"github.com/gotk3/gotk3/gtk"
)
func init() {
gtk.Init(nil)
}
type AppWindow struct {
win *gtk.Window
player *player.PlayerChan
}
func (aw *AppWindow) ShowAndRun() {
aw.win.ShowAll()
gtk.Main()
}
func (aw *AppWindow) drawSelector(grid *gtk.Grid) (err error) {
widget, err := getSelectorWidget(aw.player)
if err == nil {
grid.Add(widget)
}
return err
}
func (aw *AppWindow) drawPlayer(grid *gtk.Grid) error {
widget, err := getPlayerWidget(aw.player)
if err == nil {
grid.Add(widget)
}
return err
}
func NewAppWindow(player *player.PlayerChan, width, height int) (aw *AppWindow, err error) {
aw = &AppWindow{}
aw.player = player
if aw.win, err = gtk.WindowNew(gtk.WINDOW_TOPLEVEL); err != nil {
return
}
aw.win.SetTitle("rhlibrary")
aw.win.Connect("destroy", func() {
gtk.MainQuit()
})
var grid *gtk.Grid
if grid, err = gtk.GridNew(); err != nil {
return
}
grid.SetOrientation(gtk.ORIENTATION_VERTICAL)
if err = aw.drawSelector(grid); err != nil {
return
}
if err = aw.drawPlayer(grid); err != nil {
return
}
aw.win.Add(grid)
aw.win.SetDefaultSize(width, height)
return
}
|