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path: root/src/rhlibrary/app_window.go
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//
//  rhlibrary
//
//  The Radio Helsinki Rivendell Library
//
//
//  Copyright (C) 2016 Christian Pointner <equinox@helsinki.at>
//
//  This file is part of rhlibrary.
//
//  rhlibrary is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  any later version.
//
//  rhlibrary is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with rhlibrary. If not, see <http://www.gnu.org/licenses/>.
//

package main

import (
	"code.helsinki.at/rhrd-go/player"
	"github.com/gotk3/gotk3/gtk"
)

type AppWindow struct {
	win    *gtk.Window
	player *player.PlayerChan
}

func (aw *AppWindow) dispatchRequests() {
	for {
		select {}
	}
}

func (aw *AppWindow) drawSelector(grid *gtk.Grid) (err error) {
	widget, err := getSelectorWidget(aw.player)
	if err == nil {
		grid.Add(widget)
	}
	return err
}

func (aw *AppWindow) drawPlayer(grid *gtk.Grid) error {
	widget, err := getPlayerWidget(aw.player)
	if err == nil {
		grid.Add(widget)
	}
	return err
}

// *********************************************************
// Public Interface

func (aw *AppWindow) ShowAndRun() {
	go aw.dispatchRequests()
	aw.win.ShowAll()
}

func NewAppWindow(player *player.PlayerChan, width, height int) (aw *AppWindow, err error) {
	aw = &AppWindow{}
	aw.player = player
	if aw.win, err = gtk.WindowNew(gtk.WINDOW_TOPLEVEL); err != nil {
		return
	}
	aw.win.SetTitle("rhlibrary")
	aw.win.Connect("destroy", func() {
		gtk.MainQuit()
	})

	var grid *gtk.Grid
	if grid, err = gtk.GridNew(); err != nil {
		return
	}
	grid.SetOrientation(gtk.ORIENTATION_VERTICAL)

	if err = aw.drawSelector(grid); err != nil {
		return
	}
	if err = aw.drawPlayer(grid); err != nil {
		return
	}
	aw.win.Add(grid)

	aw.win.SetDefaultSize(width, height)
	return
}