From c8e6a5570cf122e47f54a1922fecb563e697aa37 Mon Sep 17 00:00:00 2001 From: Christian Pointner Date: Fri, 29 Jan 2016 01:41:21 +0100 Subject: disable buttons when they do nothing diff --git a/src/rhlibrary/player_widget.go b/src/rhlibrary/player_widget.go index 261c70d..b86d236 100644 --- a/src/rhlibrary/player_widget.go +++ b/src/rhlibrary/player_widget.go @@ -49,6 +49,7 @@ func addPlayPauseButton(box *gtk.Box, p *player.PlayerChan) (err error) { return } btn.SetImage(playIcon) + btn.SetSensitive(false) btn.Connect("clicked", func(_ *gtk.Button) { if err := p.PlayPause(); err != nil { @@ -60,10 +61,13 @@ func addPlayPauseButton(box *gtk.Box, p *player.PlayerChan) (err error) { glib.IdleAdd(func() { switch state { case player.IDLE: - fallthrough + btn.SetSensitive(false) + btn.SetImage(playIcon) case player.PAUSED: + btn.SetSensitive(true) btn.SetImage(playIcon) case player.PLAYING: + btn.SetSensitive(true) btn.SetImage(pauseIcon) } }) @@ -79,11 +83,28 @@ func addStopButton(box *gtk.Box, p *player.PlayerChan) (err error) { if btn, err = gtk.ButtonNewFromIconName("media-playback-stop", gtk.ICON_SIZE_DIALOG); err != nil { return } + btn.SetSensitive(false) + btn.Connect("clicked", func(_ *gtk.Button) { if err := p.Stop(); err != nil { rhdl.Println(err) // TODO: feedback at GUI? } }) + + p.AddStateChangeHandler(func(state player.State, _ interface{}) bool { + glib.IdleAdd(func() { + switch state { + case player.IDLE: + btn.SetSensitive(false) + case player.PAUSED: + btn.SetSensitive(true) + case player.PLAYING: + btn.SetSensitive(true) + } + }) + return true + }, nil) + box.PackStart(btn, false, false, 0) return } @@ -130,9 +151,30 @@ func addScrubber(grid *gtk.Grid, p *player.PlayerChan) (err error) { rhdl.Println(err) // TODO: feedback at GUI? } }) + scale.SetSensitive(false) p.AddUpdateHandler(func(duration time.Duration, pos time.Duration, _ player.Meter, _ interface{}) bool { - glib.IdleAdd(func() { scale.SetValue(float64(pos) / float64(duration)) }) + glib.IdleAdd(func() { + if duration > 0 { + scale.SetValue(float64(pos) / float64(duration)) + } else { + scale.SetValue(0) + } + }) + return true + }, nil) + + p.AddStateChangeHandler(func(state player.State, _ interface{}) bool { + glib.IdleAdd(func() { + switch state { + case player.IDLE: + scale.SetSensitive(false) + case player.PAUSED: + scale.SetSensitive(true) + case player.PLAYING: + scale.SetSensitive(true) + } + }) return true }, nil) diff --git a/src/rhlibrary/selector_widget.go b/src/rhlibrary/selector_widget.go index d571e3d..becf413 100644 --- a/src/rhlibrary/selector_widget.go +++ b/src/rhlibrary/selector_widget.go @@ -64,11 +64,22 @@ func getSelectorWidget(p *player.PlayerChan) (gtk.IWidget, error) { } }) + var unloadBtn *gtk.Button + if unloadBtn, err = gtk.ButtonNewWithLabel("UNLOAD"); err != nil { + return nil, err + } + unloadBtn.Connect("clicked", func(_ *gtk.Button) { + if err := p.Unload(); err != nil { + rhdl.Println(err) // TODO: feedback at GUI? + } + }) + grid.Attach(cartl, 1, 1, 1, 1) grid.Attach(cart, 2, 1, 1, 1) grid.Attach(cutl, 1, 2, 1, 1) grid.Attach(cut, 2, 2, 1, 1) grid.Attach(loadBtn, 1, 3, 2, 1) + grid.Attach(unloadBtn, 1, 4, 2, 1) grid.SetHExpand(true) grid.SetVExpand(true) -- cgit v0.10.2