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authorChristian Pointner <equinox@helsinki.at>2016-06-24 04:33:56 (GMT)
committerChristian Pointner <equinox@helsinki.at>2016-06-24 04:33:56 (GMT)
commit3f38e00703caf05a1867070873c8715438b41264 (patch)
tree78eded87c035fc3f89079713f367e9bf6ce095b3
parent03908fc8040ad92055ef1aeebedf39c6bc9b2047 (diff)
set chunk size for websocket file uploads to 40k...
-rw-r--r--src/rhimportd/ctrlWebSocket.go2
-rw-r--r--src/rhimportd/main.go2
-rw-r--r--web-static/socket.html2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/rhimportd/ctrlWebSocket.go b/src/rhimportd/ctrlWebSocket.go
index 6095250..4dd43a7 100644
--- a/src/rhimportd/ctrlWebSocket.go
+++ b/src/rhimportd/ctrlWebSocket.go
@@ -310,7 +310,7 @@ func webSocketSessionHandler(reqchan <-chan webSocketRequestData, binchan <-chan
func webSocketHandler(conf *rhimport.Config, db *rddb.DBChan, sessions *rhimport.SessionStoreChan, trusted bool, w http.ResponseWriter, r *http.Request) {
rhdl.Printf("WebSocketHandler: request for '%s'", html.EscapeString(r.URL.Path))
- ws, err := websocket.Upgrade(w, r, nil, 1024, 1024)
+ ws, err := websocket.Upgrade(w, r, nil, 64*1024, 64*1024)
if _, ok := err.(websocket.HandshakeError); ok {
http.Error(w, "Not a websocket handshake", 400)
return
diff --git a/src/rhimportd/main.go b/src/rhimportd/main.go
index 97a12ec..7f0a4ce 100644
--- a/src/rhimportd/main.go
+++ b/src/rhimportd/main.go
@@ -112,7 +112,7 @@ func main() {
rhl.Println("Error parsing RHIMPORTD_UPLOAD_MAX_AGE from environment:", err)
return
}
- flag.Var(uploadMaxAge, "upload-max-age", "maximum age of uploaded files before the get deleted (environment: RHIMPORTD_UPLOAD_MAX_AGE)")
+ flag.Var(uploadMaxAge, "upload-max-age", "maximum age of uploaded files before they get deleted (environment: RHIMPORTD_UPLOAD_MAX_AGE)")
help := flag.Bool("help", false, "show usage")
diff --git a/web-static/socket.html b/web-static/socket.html
index 3737c5f..af73763 100644
--- a/web-static/socket.html
+++ b/web-static/socket.html
@@ -105,7 +105,7 @@
}
function sendbinmsg() {
- var byteArray = new Uint8Array(100);
+ var byteArray = new Uint8Array(40*1024);
for (var x = 0; x < byteArray.length; x++){
byteArray[x] = x
}