diff options
Diffstat (limited to 'src/rhctl/playout_server.go')
-rw-r--r-- | src/rhctl/playout_server.go | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/rhctl/playout_server.go b/src/rhctl/playout_server.go index 325a3f6..2aca202 100644 --- a/src/rhctl/playout_server.go +++ b/src/rhctl/playout_server.go @@ -50,7 +50,7 @@ type ServerState struct { Name string Health ServerHealth Channel string - Changed time.Time + Updated time.Time } type PlayoutServer struct { @@ -76,7 +76,7 @@ func (srv *PlayoutServer) handleHeartbeat() { old := srv.state.Health srv.state.Health = ServerAlive - srv.state.Changed = time.Now() + srv.state.Updated = time.Now() if old != srv.state.Health { srv.StateChanges <- srv.state rhl.Printf("Server(%s): is back from the dead!", srv.name) @@ -100,7 +100,7 @@ func (srv *PlayoutServer) handleMessage(data string) { return } srv.state.Channel = data[8:] - srv.state.Changed = time.Now() + srv.state.Updated = time.Now() srv.StateChanges <- srv.state return } @@ -119,7 +119,7 @@ func (srv *PlayoutServer) handleHBTimeout() { rhl.Printf("Server(%s): heartbeat timed-out", srv.name) srv.hbcnt = 0 srv.state.Health = ServerDead - srv.state.Changed = time.Now() + srv.state.Updated = time.Now() srv.StateChanges <- srv.state } |